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SteelGiant's Comments

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Mission 198

Play Mission 198

May. 25, 2009

Rating: 0

Wow, the shooting is bad.

Smile's Attack

Play Smile's Attack

May. 25, 2009

Rating: 1

Well, it works.

AmiraGame

Play AmiraGame

May. 25, 2009

Rating: 0

Movespeed is totally random and independant of the terrain. I'm sure I've seen this somewhere before...

MoonMission

Play MoonMission

May. 25, 2009

Rating: 0

Wait... it came up when i pressed rewind...

MoonMission

Play MoonMission

May. 25, 2009

Rating: 0

does not load.

Altex 3

Play Altex 3

May. 24, 2009

Rating: -1

Either stolen or copied directly from a tutorial. Crap anyway.

bob kills again 2

Play bob kills again 2

May. 23, 2009

Rating: 0

Amazingly, worse than the last one!

create a robot 0.01

Play create a robot 0.01

May. 23, 2009

Rating: 0

Interestingly, I just played the original version of this. It is much much better.

bob kills again

Play bob kills again

May. 23, 2009

Rating: 0

Given the incredible simplicity of what you were trying to accomplish it is amazing you managed to fail, let alone managed to publish it without realising.

Simply Algebra

Play Simply Algebra

May. 23, 2009

Rating: 1

Bah, I keep getting multiple repeated equations with no other data making it impossible to solve the system. 4/5 -> 1/5.

Simply Algebra

Play Simply Algebra

May. 23, 2009

Rating: 0

Some bugs. I got one where g=3f and g=3f twice, and no other equations used g or f so it was impossible to determin their values...

Bootcamp, Day 1

Play Bootcamp, Day 1

May. 23, 2009

Rating: 0

Freezes after the shooting mission on tournament.

Play

Play Play

May. 21, 2009

Rating: 0

Finding a way to stop right click cheating: Great! Allowing left click to cheat: not so good...

Cat Invasion

Play Cat Invasion

May. 21, 2009

Rating: 0

Goes from retardedly simple to impossible in about 5 seconds. A more gradual progression would be much better.

Survival

Play Survival

May. 18, 2009

Rating: 0

The hit detection in the defender level is possibly the worst I have ever seen. Stupid children have made far better systems. In the spikes level sometimes the gaps are much further apart than you can run in the time, (even if you went off the edge) and one time spikes without a gap came up along the whole level and killed me! Utter, utter shit, 0/5.

Survival

Play Survival

May. 18, 2009

Rating: 0

In the spikes level sometimes the gaps are much further apart than you can run in the time, and one time spikes without a gap came up along the whole level and killed me! Utter, utter shit, 0/5.

Survival

Play Survival

May. 18, 2009

Rating: 0

The hit detection in the defender level is possibly the worst I have ever seen. Stupid children have made far better systems.

Invasion From Hell 2: Fire Down Under

Play Invasion From Hell 2: Fire Down Under

May. 18, 2009

Rating: 0

This could be very good, but its just too buggy at the moment. There are a large number of interface issues to be cleared up as well as gameplay ones. On the second level I took 5 guys, and they were all killed by the first wave of demons. I allocated lots of reseach in the first level but still couldnt get any upgrades.

RocketLaunch

Play RocketLaunch

May. 15, 2009

Rating: 0

Also after only about 20 levels the hyperspace effect became bugged and was only in a small square.

RocketLaunch

Play RocketLaunch

May. 15, 2009

Rating: 0

If you say "find your way home" the game had better have some kind of ending... but after 100 levels, it doesnt.

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