@ ChaoticBrain: Yeah I knew, but it didn't really bother me since you should easily be able to get more than that. But it guess it isn't really correct, so I'll change it.
feel free to post what you would like to see changed in this game.
Since I'm probably gonna tweek this game some more over the next couple of weeks.
@ avenx333: I guess you're right, but I don't know a good fix for that. I'll think about it
pft, I once made a game where you are a ball that rolls, but I had to invent and code all the physics and collision detection myself. it's not fair :( (and I made it all work too!)
this is just one of the example projects from unity.
but anyway, I'm real glad kongregate supports unity now, that was something I was hoping for for a while now.
I am so going to enter the contest (and maybe even win something, let's hope)
to be honest, I didn't like any of the previous games,
but this one is actually a really great game,
and it has a real nice retro feel to it.
4/5 (I don't give 5/5)
hm, actually not a bad concept/design, but lousy execution. mostly annoying because of the tons of bugs, lack of actual game, and the fact that the player is at right end of the screen, making the entire region left of him completely useless and makes the game rather unplayable
ok stop the siren-sound when you start a new one, it's horrible to listen to
actually, stop the sound altogether.
no offence, but the gameplay concept isn't particulary fun.
perhaps it would be better if you made the car keep its velocity instead of going straight at you (so it kind of slips in its turns)
what a unique and original idea,
I've never played anything like it before. and dsadsadsa, toss the turtle is already a rip-off, there have been thousands of games like this since ages)