Pretty good once you get into it. Fair, fun, not too challenging, and a quick-dice-roll mode. I like it. Awards aren't ridiculous and once you earn 1 after 1, you get the one before it as well, which is good. Nice work, 4/5. Not really a 5 because there isn't much to it.
I've pretty much had it with the game. It's simple now:
The higher you build your tower, the more unstable (Point 1) it gets, the wind factor (Point 2) blows over even the most 'never-to-blow-over' towers (Point 3) and when things DO sway, once you put one piece in place, it ends up out of place completely (Point 4).
I'n my eyes, it's Tetris, with a horrible wind and horrible structure.
'Thisisnotasmile's' comment is true, but it is the physics that make it this terrible to play. I've had it with this game. 2/5, -4 for points 1,2,3,4, +1 for design.
Hmm, too short for me. It needs more to it. The storyline is a good concept, but again, making it longer would make it a lot better. The graphics are good, menu screen is easy to use, easter egg is nicely implemented, though pointless. 'Optional' checks are easy to get, but a good extra. The 'Visit Armor Games...' bit is very annoying, so I wont be doing that. Having that log out feature with the operation is good, nicey done. Good ideas for the operations. Overall, 3.5/5, so its a 4. Good, but too short, and too easy. Like the sedate option, and the other displays in-game.
Band-Aid Fetish
Dude! You just completed the Band-Aid Fetish achievement in Meat Boy and won the Band-Aid Fetish badge and 60 points!
Anyway, It's not given me my hard badge? :S
Hmm, I've got a problem when converting to a movie clip. I type in Name: Ship, Identifier: Ship, Class: Ship, press 'Ok' and get the error: "The name "Ship" is already taken. Please use a different name."
Ok, so I know it says 'Please use a different name', but the Shootorial doesnt, and if so, should I just Name: Ship1 or something? (I'm feeling pretty stupid here)
Its a good concept, but the AI have too much of an advantage. AI morale takes forever to decrease even a little bit, and the players morale might as well be on a 30 second timer. The mortar fire advantage is way too big, they last longer and are widerspread than the players. Also, only being able to have 3 squads in a trench at one time is painful. The AI always seem to have a bigger army, more accurate and more deadly. Overall, I like the concept, but the AI has been poorly put together, therefore the game has been poorly executed. The upgrade/xp amount that you gain is also painful, especially near mission 5/6 where the above factors prevent you from having a fair chance of winning. Even when you build up a big army, they still get killed and the whole morale depletes. 2/5.
Great^1000000000 Grandfather
Dude! You just completed the Great^1000000000 Grandfather achievement in Microbe Kombat and won the Great^1000000000 Grandfather badge and 15 points!
Well, pretty easy, until the 11th and 12th levels. But still, just need a bit of persistance. I finished off both of them while I was infected. Great fun, but not really re-playable. Still, I enjoyed it. 4/5.
Hm, nice game. Killed the last boss in 2 'shots', one being a Coup De Grace.. Is the end meant to be that easy? Hmm, not bad, short, good concept, no real storyline though. 3/5.
I'm stuck on level 3... :S... Hehe... Anyway, congrats Memo. Simple for your first attempt thats been posted. 2/5 (It's simple, its a good first attempt, but Kongregate Chat with stars is better)
Fantastic! Got the medium badge on the second try. 15537 total score :). I got all the upgrades as well, so overall; Medium, Great Fun, Long lasting, no cons. 5/5. Nice work.