Please. I've played way harder and way better games than this. I'll throw Spelunker out there just off the top of my head. The simple fact is there's no compelling reason to warrant wasting my time on it.
that's Fine, Spelunker is an excellent game and i highly encourage everyone to play it, this game is my Entry into the world of game development, i don't expect uproariously huge praise nor do i even consider it of quality, but everybody starts somewhere, i started with this piece of a game. thank you so much for Commenting and taking the precious time out of your day to play my game. truly, thank you.
Man that game font is horrible. At first I was WTF, hit 7 for tractor beam, but thankfully you put it as z in the instructions so that people might be able to read it if they look there instead of inexplicably in-game.
Yes I know, I am a beginner at JavaScript and didn't make it so it puts you to the next level. UPDATE: Just released an update taking off the levelselector.scene when you go past the checkpoint it sends you to the next level instead of having to restart and going to level selection.
irritation is not the mechanic, Back tracking is, I like to think of the irritation as an added benefit. If you're just not up to the challenge, that's fine. just admit it.
I understand your point is to buy upgrades to make the ship better, but the problem is it's just not fun enough at the start to get to a point where it's more interesting.
Thanks for the feedback stern_keefer! We implemented a new spawning logic, there are more enemies since the beginning. Please keep playing and sending feedbacks so we can improve the game.
I don't understand why this game exists. It adds absolutely nothing to the genre, and in fact takes away from the genre. No combos, no additional points for longer groups... Just baffling. I guess SOMETHING happens to the scoring at some point since the scores aren't always divisible by 6, but hell if I know how that happens.
The start of the game is a bit hardcore. Might want to think about ramping up the speed a little bit. I died 4 times in a row before even having a clue as to what was going on. The other thing I'd suggest is at least a little bit of a grace period as platforms go off-screen.
The fact that your guy moves when casting an important spell like CURE POISON, causing you to die of POISON, is complete utter total BS. Especially when it would seem, generally speaking, there's only 1 (or at best very FEW) ways to solve a level, making the game a sucky repeat fest for no reason.
that's Fine, Spelunker is an excellent game and i highly encourage everyone to play it, this game is my Entry into the world of game development, i don't expect uproariously huge praise nor do i even consider it of quality, but everybody starts somewhere, i started with this piece of a game. thank you so much for Commenting and taking the precious time out of your day to play my game. truly, thank you.