Hm, I was about to say that Blue Fire had the best thing to say about this game, but after my 3rd and final attempt at it I finally got the hang of what to do with it. I'll admit I'm not a musician though, so I'm giving it 3/5 for now, and I plan on revisiting this one soon to play with it some more...very interesting concept though...nice job! :)
wow....destroying a car by shining a bright light on it...they must REALLY be embarrassed about their cars in the future...lol! Unfortunately that was the best thing I could find with this one, sorry... 2/5
The sole reason that kept me from voting this 5/5 is that it was a cake walk for the most part before I reached level 10.....nice job but I stopped paying attention to 60% of the levels after I got my initial towers placed....sorry
So, exactly how close is 'too close to enemies'? I was 2 tower-widths away and wasn't allowed to build a tower, and collision detection kept thinking I left the playfield? Sorry, epic fail...1/5
So this is what a smartphone app looks like on a PC....um....wow. OK, I'm satisfied, back to my Android tab for those...curiosity more than satisfied. 1/5
Have to say I really like th9is game...its such a shame that Unity is so unstable...I'd hate to put in a long session on this just to have it crash...great work though :)
For how simplistic it is, both graphically and mechanically, I really enjoyed playing it. I'd love to see a much lengthier sequel too. The only thing...am I the only one who felt like I was in an old Charlie Brown cartoon with that music? lol