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stratzvyda's Comments

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Space Company

Play Space Company

Jul. 08, 2017

Rating: 123

Gain resource button is broken making the game unplayable, on win10/chrome

Clear Vision 5

Play Clear Vision 5

Apr. 26, 2012

Rating: -1

It's stupidly annoying when theirs no way to tell who you're supposed to kill. Prime example, this man is going hunting with his buddy! no other information, blind luck.

ImmorTall

Play ImmorTall

Feb. 26, 2010

Rating: 0

Pretentious: (noun) definition 1.b. according to webster : expressive of affected, unwarranted, or exaggerated importance, worth, or stature if you're going to bitch about people misusing a word at least be right about it.

ImmorTall

Play ImmorTall

Feb. 26, 2010

Rating: 0

hooray pretention! Makes up for ingenuity and creativity any day. Could at least have attempted some sort of original meaning since lacking in any gameplay. It always makes me laugh when people find meaning in tripe like "Oh no! The evil military is attacking the alien! He's lonely now! see how he's hunched over? That's his sad face!"

Bunny Invasion 2

Play Bunny Invasion 2

Mar. 04, 2009

Rating: 0

The boss should definitely be harder, the note about not doing so because without the minigun is impossible is idiotic since it cant be beaten with any other gun(at least the grenade launcher or sniper) as it is, great game though

Falcon punch game!

Play Falcon punch game!

Feb. 24, 2009

Rating: -1

Game was too complicated, i couldnt understand what you're supposed to do, i tried punching my monitor but all that did was make it crack :-(

Parachute Retrospect

Play Parachute Retrospect

Aug. 14, 2008

Rating: 0

nice idea for a game, a bit too easy though once you realize you can multiple drop, could be a bit more creative with the obstacles though

Sonny

Play Sonny

Aug. 11, 2008

Rating: 0

ok game, the ally ai is mentally retarded, would have been more effective on random, especially since the strategy choices for the ai do nothing noticeable. repetitive and slow moving, 2/5

Kongai

Play Kongai

Jul. 11, 2008

Rating: 0

building off raidinn's idea, maybe increase chance as consecutive wins increase

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