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Mine of Sight

Play Mine of Sight

Jan. 19, 2017

Rating: 1

Nice job. Simple concept but really well executed. The auto level generator is quite sturdy, haven't found any level I had to guess so far. Maybe if I was not playing with all options ON it would happen. My only issue with he game is block having '?' by default. It would be nice if they were blank and you added '?' in the rotation when pressing the flag button. suggestion: Maybe add a picross gamemode? Not specially a fan myself but given that you already have the architecture ready with the eye it seems like a good idea.

SkullFace

Play SkullFace

Dec. 14, 2012

Rating: 944

Really good game, I was scared that it would be just a clone of meatboy but it's a lot better on many aspects. What I really enjoyed was the level design. Levels felt easy and smooth even if they were obviously difficult. The only down I have is how tricky it can be to roll after a jump. This could be fixed easily by making a roll if you're holding down when landing. Died a few times because I pressed too early and was still in the air.

HD Xyth

Play HD Xyth

Dec. 08, 2012

Rating: -2

Really a great game, sometimes I feel some cards need fixing but not a big deal. I have a few issues with it. First is that laboratory is missing in the main menu and you have to enter campaign to reach it. Second is the races. The names and the absence of significant artwork (on cards or not) doesn't make me want to take time to know them. Just should consider having easier names to remember or give them so kind of "tag". For example, take my favorite team so far the Xyloxi. Seeing their art the first thing that come to my mind is "shard". So you could rename them "shard" or "shards of Xyloxi". Xyloxi doesn't sound that great and is hard to remember. AS for art well for ships type creature its ok but for soldier they usually are lacking any interest. I'm mainly talking of rift demons here but there's nowhere I can see what each race look like. Are they some kind of lizard type race? And lastly I would like to have fullscreen. It's 4/5 for me, which is great I very rarely give more.

40xEscape

Play 40xEscape

Sep. 27, 2012

Rating: -2

*possible spoiler* There's a mistake with puzzle 32. It's written roufwotneves when it should be roufowtneves( inverted first and last letters) or ruofowtneves (inverted word). Still possible to resolve like it is but if there's another logic I didnt see it.

Knightmare Tower

Play Knightmare Tower

Sep. 04, 2012

Rating: 0

me: OMG, I'm finally about to get to the boss, yay! game: muhahaha, no way there's a gate you cannot pass unless you complete all quests! muahahaha troll troll troll. me: FUUUUU!!!!!! *slam keyboard* Nice job, really a good game :D

Elona Shooter

Play Elona Shooter

Aug. 20, 2012

Rating: 0

I really like the game so far, it's hard but just enough. There's only 1 thing that I didn't like: when using the shotgun if you hit shoot while you have 0 ammo left and reloading it reset the reloading.

Waterfalls 3 - Level Pack

Play Waterfalls 3 - Level Pack

Jul. 18, 2012

Rating: 0

There's a bug with the achievment. It is invisible but still clickable. It was preventing me from moving my purple node when I was putting it top left corner during lvl 13.

Effing Worms 2

Play Effing Worms 2

Jul. 03, 2012

Rating: -1

Nice job, too bad it's so easy to break the game and highscore having nothing to do with skills. There's also a bug with 'pause' where you lose your combo and rampage.

Combat Hero Adventures

Play Combat Hero Adventures

Jun. 29, 2011

Rating: 3

goo gun is bugged. You get 1 kill for each goo on your target when he dies. Except that I liked the game.

Bubble Tanks Arenas

Play Bubble Tanks Arenas

Jul. 15, 2010

Rating: -2

-useless bubble points. Maybe it would make sense if each bubble was actually making a difference in the speed/movement ratio, but since it all work by the space you take... -boring... Did half the game, had nothing new to actually encourage me to do the other half, I already had all the weapons I needed from the start. If I was to rate it I would give it 5/10. It's worth something, more than many amateur games but it doesn't deserve its place in the bubble serie, not as it is now at least. I would say many people don't actually see the game as it is because they just want it to be good. They liked the previous bubbles and are blinded by that. If it's not that I would blame people to be too nice or they try to avoid being hated. Anyway, I hope you'll take this like a constructive comment ( even if it's hard to...).

Bubble Tanks Arenas

Play Bubble Tanks Arenas

Jul. 15, 2010

Rating: -1

I'm quite disapointed. I loved previous titles and it was a shock. Here's what I disliked: -customize... Usually I love to customize, but this wasnt customization. The system was quite bad... No reason to build something nice, parts doesnt add anything to the tank except visually. Building something big isnt worth it, guns arent that better and movement/life ratio is ridiculous and I become a bigger target. Its better to just add the first gun whenever you get more gun points, and thats not customization to me. Resize bar should be removed, make most bubbles totally useless, just use first and last that cost 1... Also had many bugs while in the editor. Why would it say too many bubble points when I try to remove bubbles.... -red!!!! Unless your bubbles are made of hot sauce I'm not quite sure why you choose this color... Would be fine if it was just that, but like people said after some time you just want to cry. To be continued in my next comment.

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