It shocks me that so many people accept this as a game just because it got uploaded. Seriously? At best this is an early prototype, not a game. Stats are useless, all but two skills are useless, there's no penalty for being overencumbered except you walk a bit slower...
After whittling down a 1200 hp 'dressed zombie' with 2-7 damage guns (wish I could get 1k HP from a coat) I took two steps and immediately outside the castle was thrown into a battle with five monsters each having more than 2k HP. Unimaginably stupid.
I saw the icon and thought, "Is that a Sharenian table ghost?"
I was both correct and disappointed. While this clearly demonstrates your ability to create a basic Flash game (or, less forgivingly, to modify someone else's), you should probably at the very minimum use graphics and audio that won't get you sued out of existence.
Also, your attention to detail leaves me unimpressed. I know it took -so much work- to offset the bullet origin from the player graphic, but really, you haven't even aligned it properly with the gun. And the background quite noticeably loops.
If you hold down the left mouse button, you activate the MAGICAL INVINCIBILITY CHEAT. And come on, one level? You can hardly call this more than a test. 1/5
Technically, if it were dark, there wouldn't be any light for paint to reflect, and it would be useless.
But you know. Suspension of disbelief and all that.
The penguins exit stage left as soon as the game starts. I rarely see them.
Assuming this is some sort of horrible bug (did anyone PLAYTEST?) and withholding judgment until an update is released.
Practically unplayable because the gameplay's so retarded. You've somehow managed to take a great concept and cut out everything that was fun, leaving an annoying, slow-paced, PAIN-IN-THE-ASS-to-play game in its wake.
Seriously, did you play test this at ALL? It reeks. 1/5
You lose ten seconds for taking damage; you gain five seconds randomly while comboing and you hear a chime, and it costs five seconds to blow yourself up.