The first 30 days protection (if that's what you're talking about) limits the ability of other players to Fight/Hitlist you, but those can still happen if the players hitting you are within a certain range of your level. Put some points into Health and Attack/Defense and hit back! Or you could try sending them a Mob request.
I'm torn, on the one side I miss a difficulty factor like a move limit, on the other side I really love not having to worry about that and being able to mess around a bit to make the tens have a nice placing...
The Crypts missles should retarget if the original targets dies before reaching it, like in part one. The Drops are a great new addition, but I feel they would be better if you could pick them up and use them at other times. This keeps clutter out of the paths, and you dont have to worry accidentally clicking scrolls when placing towers or trying to fetch mana vails or coins.
Heroic Dash only gets you in trouble because the enemy can fire backwards as well. When you come out of the dash your squad just gets annihilated from the rare. Also, the newly freed soldiers should replace the worse soldiers wether it be in health or fire power. And the ability to get them into single file would be nice so you wont always have some that get hit by the cone fire from bunkers.
You cant get nearly enough silver to keep enhancements up to par, you get way to much skillpoints to spend, takes way to much to get new gear, you can play nearly all day without running out of energy, your screen is cluttered with junk which overlaps each other and make it impossible to click things you have to click sometimes, you see results before the actual fight so showing it is useless, enhancing gear is way to pricey after a certain level. Long story short, worthless game, shouldnt have gotten badges.
Easy way to get the Are you not entertained?! badge: Go Demonic, do Booster Arena, make sure you have Lemure (Cost 1, 4/8, if they die turn into a 3/6), and summon 8 of them, always summon in adjacent slot to get bonus from Booster Arena.
A way to unsummon monsters would be nice... After I placed an Astral Guard to lock my opponents power I really didnt need 2 Master Healers anymore, and wouldve been better off being able to replace them for Fire Elementals. Especially against Dragon King who has 300 HP...
How to get a 30k+ score in survival:
1. Pick 4 ninjas (cone attack, and special All Around Attack, very manouvrable), 2. upgrade candy droprate all the way first (this allows you to upgrade the rest faster and (better) candy adds to (more) your score). This gave me a 32k score on Wave 18
The level advisory doesnt match up with actual level, and difficulty was never hard.... Al you have to remember is updating your weapons every now and again.
This game would've been better with set jumpingheights, especially when your going for the impossible badge. You can deal with the sliding, but the inaccuracy of the jumping is really anoying at the tight jumps.
A safe per level rather then per world would also be a welcome addition.
Tip for closed path levels: Build 2 area burst towers, upgrade the first one to slow and the second one a regular damage burst (a third weaken is optional), start all waves early to upgrade them to the max and enjoy the ride. Add Ghosttowers when needed. Ps. this strategy doesnt work on Ghost only levels. pps. you might want to take EMP waves on themselves to be on the safe side.
What is your motivation to cut these zombies down? They arn't even moving, no threat what so ever. And the one type that is moving, you can't kill unless your enhanced by a lightning scroll...
Tips:
1. you can let half the size of each limb be cut off without dying, doing this increases your manouvrability.
2. The very top of the spikes don't hurt, you can move over them, though not advicable unless your in a real pinch.
3. look at the top of the screen to see where the spikes fall, so you got more time to anticipate how to move.
4. Practice...
For anyone that want easy stars at the start, just go to one port and buy and sell the same thing over. It will count towards the Sell Good, Earn money achievements.
I hate that you can only mute the entire sound, I rather play without music but still hear the magnatize sound. Other then that great game. (also a bit dissapointed that safe points were added, makes the hard levels way to easy suddenly because you don't have to focus throughout the entire level and there is less of a punishment for messing up.
The first 30 days protection (if that's what you're talking about) limits the ability of other players to Fight/Hitlist you, but those can still happen if the players hitting you are within a certain range of your level. Put some points into Health and Attack/Defense and hit back! Or you could try sending them a Mob request.