Please reconsider the bonuses of Nemean Lion,once on the field the enemy is invincible...and when the enemy is the computer(facebook accounts) you have to close the browser to get another free chance of beating it.Also I'd like to have paying players separated from normal players,they are overpowered and a bore to "fight" with.
why anatolik player can see through textures in old sawmill and know exatcly where people is while it is walking and without radar?he isn't in a clan so...how do you expalin that?
when will you separate over-powered clowns...errr I mean clans-maybe- from normal players?till level 30 the game was good,now past that level there camper-morons from cl...ans all over the map.At least if you don't want to separate us normal players from them change their perks,or give us a desertic map with no covers,sometimes seems like clans member don't have textures in front of them and can see everything.
how is it possible that LeGcw xxxVORxxx does 1k damage shooting the VIP in the chest(not head) with as val mod3 in normal mode?is it a bug or is he cheating?
"STAR" member HIT*NIP*BG can hit with mortar strike through roof of the house in evac,how is that possible?is he cheating?would you give us an explanation?
Dear developer,split players who pay from those who don't,their "pay to win" levelled cards don't make them stronger,just make them dumbasses with high power and no brains.Thanks for reading.
split "clan",paying people from normal players because"clan" people have overpowered skills(who said thermal vision?) that make the game unfair to normal players.No wonder "clan" people have always high kill ratio.
I like the game,it's well done,yet I would suggest a few things to developers because IMHO they would make the game even better: 1-split normal players from 'clan' players or at least let them use their skills just in clan-wars.'Clan" players obviously have got overpowered(or simplifying,if you like) skills that make the game much easier to them so that normal players mostly can't compete with them.In fact first 20 levels were fun,then 'clan' players came along and ruined the experience. 2-erase sniping gamestyle:I would give some kinda of damage-over-time for staying too long in the same area or some kind of malus for doing that thing(specially in tactical conquest).This would take the game to the "next-level" of gaming. -making longshots count as headshots:they ARE headshots as a matter of fact,even their definition says so! .I guess it's all for now,if I'll have something to say I'll leave a comment,I want to still thank the developers for this game,good-day.