This is an excellent game in desperate need of re-balancing. Either there is something wrong with the gold amounts collected or the shop algorithm is completely broken - as it is impossible to ever afford any of the "rare" items presented no matter how hard one tries. It also appears that crafting the cheapest items over and over again is the easiest way of beating the game as the items provided get exponentially more powerful the more often you craft. 4/5 Stars until you fix these issues.
I really wanted to like this game - it has all the potential to be very good. But the lack of fine character control and the game feeling like it's in "fast" mode just kills it for me. Sorry, only a 3/5 from me here.
At higher levels some of the purchase prices don't seem to make any sense. For example to go from 300 donut shops to 310 donut shops costs 1.06 sextillion. However to go from 300 to 310 Shrimp boats costs 822.353 Quintillion. It seems the higher level items actually become cheaper, which is just wrong?
Alright, I got the push manual, but the game won't let me equip it, learn from it and says that I yet to learn how to push stuff. What am I doing wrong?
check the skill upgrade list (sword, money, experience, etc), the previously darkened skill will now be available to upgrade. this tripped me up too :)
Quickly Jeeves, find me the most densely populated bit of air space in the world. But Dr Hendricks, why on Earth would you need that? It's elementary my dear Jeeves, we're going to launch a rocket!
I've heard of sharks...but this game brings you LAND SHARKS! Just missing frickin laser beams...I mean these sharks are so mean, they eat their way straight through land, ignore the dying people in the water and go straight for the tiny piranha!
check the skill upgrade list (sword, money, experience, etc), the previously darkened skill will now be available to upgrade. this tripped me up too :)