yeah their biggest focus is new cards and balancing out the game, the current amount of cards is almost three times bigger than when it started, but they are now and then adding 1 more chapter in campaign
sometimes i hit so many starts while falling down (without fuel), that i start to move up again, but this is making the game end even if i had not hit the ground
hp training relies too much on luck, my worst was 11 but best was 52, if you smash many burgers at once it gives you an combo boost, agility and stam are the hardest to train indeed, it seems humanly impossible to get 30+
just a minor complaint: change the default sorting of students and gear to level instead of alphabet, its easier to find students for quests and upgrade gear this way
I am sorry.. :) [-Hino]