http://prntscr.com/2ycw0f The game just bugged way the hell out, eveerything went white, every enemy spawned, I got trophies out the wazoo all at once, the B. Hemoth showed up, I killed him, and now the game is just flashing white and not, I'm so confused. I broke it. But I don't know how.
Very well done, 5 stars. Few tips, work on the AI a bit, as well as the animations for some of the mobs. Work on the front of the mansion too, cause geez. Every thing looked great except for that :P And really improve the whole combat system, more on the zombies, there didn't seem to be hardly if at all any difference in where you shot them/stabbed them. The car was excellent except maybe increase the view range in the car. Also, as you said, maybe add in puzzles/logic stuff. Don't just have zombies spawn in a certain points along the way either. Have them file in every now and then as you continue to search and progress. And if you're doing the helicopter rescue in the 2nd like you did in this one, Id suggest maybe having to hold out on a mildly large field or something similar until he lands to pick you up. Okay, now I'm done. :P Again, very very good job on this, and I really hope to see more soon, good job on the scares too.
Great points! Yeah, I agree on where you point out the game quality-gaps .. if only there were more hours in the day! lol .. I keep pushing the release date later on Chp2 for this reason ;) Workin on more dynamic enemies and giving more damage to headshots..
Tip: Mages against Top row, Spearmen against Middle row, Knights against bottom row. Once you get enough stuff from the shop, and your troops are nice and leveled up, Find an opening in one the the enemy's ranks and send 2 in until you've finished them off. After that it's cake.
Great points! Yeah, I agree on where you point out the game quality-gaps .. if only there were more hours in the day! lol .. I keep pushing the release date later on Chp2 for this reason ;) Workin on more dynamic enemies and giving more damage to headshots..