Hahahaha! Imagine the enemy: -sir, our troops are reaching the target zone,but there is a defender! +Just one?! go on,then,and kill him! -But sir... he's got 12 rocket launchers an- +Shut up,soldier! A bunch'o'unarmed ships will be enough...
To get elite: get the vial from milos,get the bomb made, assassinate the scavenger, then kill milos, use the bomb in the trader, shoot all bunnies in the locker and complete the game with all favors. Understood? Yes? Then thumb this up to help more people. By the way: don't be lazy arses,and do the damn favors IN ORDER, or you'll NEVER get the badge.
I'll ask something: is there a way of speeding up the frames per second (FPS) when you make a big structure using blocks (cubes,wood...)? And also, are you thinking of changing the game's appearance? I would recommend you not to do it. Those confusing enemies and plasticiny/clayish islanders are what made me play the game.
When you click in MED it doesn't show stats,Radiation doesn't work, the rat comes to live after dying without doing anything and food doesn't serve a real purpose... other than that, great timewaster. One of my favorite games, SRSLY
Game completed – This isn't really hard, but it will take at least an hour or two without a guide. And since you'll just look it up anyway, the door code is lower left, upper right, middle right, upper left, middle left, lower right. <--best-badge-ever. It give you the WALKTHROUGH
fuk it. I started to bleed from my ears due to that crap sound of that radio of yours... you should have chose a pinger or something,not a seizzure-causing monster
faaaaail. This needs far more improvement! I arrived at the blue light and there wasn't any tower. To get there i didn't stay in the road, and the only object here apart of the ground and the orbs was a lion/chimera kind of statue. In other words... back to the drawing board
IMO what this games needs is an OBJECTIVE. For example: after completing all quests, you go and talk with borik, then he tells you how to go to another island. Also, I think islander's corpses should be loot-ables. I mean: I killed the miner after I got what I wanted for him,just for fun. (yeah,I'm evil) Also, this could be like: at the end of the game, you get "good path" if you didn't kill islanders, and "Bad path" if you did. oh, and all islander loot should be special,sure...
...hehe:) here some tips: A)In first puzzle, look at the vertical lines B)Watch carefully for the second one, you'll get the POINT soon. C)Click all you want, but pixelhunting isn't only patience, but skill.