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SumYungGai's Comments

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Omega Crisis

Play Omega Crisis

May. 02, 2010

Rating: 0

Do upgrades (in screen) on weapons do anything? I went from level 7 to level 10 and the range never increased (don't know about speed or power) nor could I upgrade it any further. The gatling gun went 100->200->400 so a next upgrade would logically be 800. But I had 2300 money and still I couldn't buy it. This game needs stats, not "medium... long... short". Further more, I upgraded my gun (in game), and the range didn't change, but now I have medium range instead of short? How can I trust the other "stats"? I need numbers to look at.

This Game Is stolen

Play This Game Is stolen

May. 02, 2010

Rating: 2

if (site != kongregate){ addVirus() } XD

This Game Is stolen

Play This Game Is stolen

May. 02, 2010

Rating: 13

Ha...HAHAHAHA. I cannot believe my games are up there. Have they no standards?

Thanks Tanks!

Play Thanks Tanks!

Apr. 27, 2010

Rating: 0

Could you add a small level or give two extra points for beating the game... so I can buy all the upgrades?

Thanks Tanks!

Play Thanks Tanks!

Apr. 26, 2010

Rating: 0

The most annoying things IMO, were: tanks could get flipped over and rendered useless, and this mostly happened to me. Tanks fired randomly it seemed, almost none of my bullets from my most accurate tanks ever hit. The machine gunners were better just because of the spread and sheer number of bullets. The tanks need a better "go home" system. Waiting for my tank to get to 3 or 4 health, and hoping it makes it home on time isn't that great. Controlling the tanks are difficult and, in a group, almost impossible to control one. Not to mention the factories always got in the way of this also. But these didn't make the game un-enjoyable. It could have been really great, though. 4/5

Demonic Guardians

Play Demonic Guardians

Apr. 25, 2010

Rating: -1

A decent DD game. I have to basically agree with Illucoran on all his points. I somewhat enjoyed the game and its concept, but most enjoyment is in the details, and the details are significantly and unfortunately... lacking. Locked content, irreversibility, tiny units, and a quite generic and unoriginal design. 3/5

Desperate Defender

Play Desperate Defender

Apr. 25, 2010

Rating: 0

Not really any strategy to it once your weapon is upgraded. There also didn't seem to be any "middle ground". E.G. I couldn't really buy any upgrades in the beginning, but once I bought a few I was able to buy a complete upgrade set just about every level. The enemies also went from pathetic to "Holy crap my planet is going to die!" The first mage fired one ball that did one damage. Its upgraded form fired two doing five damage each. Was fun, but really unbalanced and devoid of strategy.

Little Stars for Little Wars

Play Little Stars for Little Wars

Apr. 20, 2010

Rating: 0

The "This could be dangerous" Level. It's impossible. The AI just keeps attacking me. There's no way I can fight back when they ally each other like that.

Help! It's the Unfinished Shadow Game

Play Help! It's the Unfinished Shadow Game

Apr. 12, 2010

Rating: 0

Yes, full game plz =) Also, with 5... you have to make the bottom turret shoot the light box out of the way. Everything else is really easy.

The Codex of Alchemical Engineering

Play The Codex of Alchemical Engineering

Mar. 21, 2010

Rating: 0

It just worked for me yesterday ... ='( The screen is like...in really low detain and there's a huge cut-out of the title screen that won't go away. *Rages 1/5* =P Nah, it's a great game. 5/5

Anti-Idle: The Game

Play Anti-Idle: The Game

Mar. 15, 2010

Rating: 0

attack power * weapon power * 0.1 = attack ... or it used to be that way anywho...

Raze

Play Raze

Mar. 14, 2010

Rating: 0

New computers rock =P I had no lag. 7 isn't impossible, you just need to learn the vantage points of the map (like that center building). 5/5 again

Anti-Idle: The Game

Play Anti-Idle: The Game

Mar. 13, 2010

Rating: 0

@SilverScorpian: Your rules are wrong. Red numbers are not point deductions. They serve an important purpose.

Anti-Idle: The Game

Play Anti-Idle: The Game

Mar. 11, 2010

Rating: 0

@Lolman: Kong set gives 2.75% at max.

Anti-Idle: The Game

Play Anti-Idle: The Game

Mar. 11, 2010

Rating: 0

@ FiniteParadox: Two things. One: Ha, thanks. Two: I though it was a Kongregate rule that Idle games could not have badges.

Anti-Idle: The Game

Play Anti-Idle: The Game

Mar. 11, 2010

Rating: 0

Ummm... everyone ... the game can't get badges anyway ... Idle Games can't get badges

Raze

Play Raze

Mar. 09, 2010

Rating: 0

Augh ... 7 is impossible ...

Raze

Play Raze

Mar. 09, 2010

Rating: 0

This game is really fun, but the hit detection seems a little off. My bullets go through people a lot. 4/5

ALL Chuck Norris FACTS

Play ALL Chuck Norris FACTS

Mar. 08, 2010

Rating: 0

Anyone can sneeze with their eyes open. They just need to hold them open with fingers, tape, ect... It was on Mythbusters

Anti-Idle: The Game

Play Anti-Idle: The Game

Mar. 08, 2010

Rating: 0

@Lucicane: 450 isn't that high of a level. Also, buying attack power is crucial because it gets multiplied to your weapon power for your total attack. Defense balances out the one-hit pwns...basically the golden gun isn't a silver bullet.

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