22 annoying things to be fixed: 1. People come in way too often and ask for items you're unable to stock. As a result, most of a specific type of customer never come to my store. In my case, Engineers ask for leather items like boots way too often. 2. Unfair Klashes. Klashes don't seem to have any filters, and most of the time this leads to one of the sides being at a huge advantage. I'm talking about one customer with over 1000 power from my opponent's side, and that kind of sucks.
INFINITE JUMP: Use the rabbit to jump twice. While in the air, jump while at the same time switching into the elephant. Switch back into rabbit, and precede to repeat the process.
I started off thinking this was going to be a decent game, but I was wrong. It is flawless, yes; But this is no game. This has outlived the definition of 'game', and become an abomination that NO ONE SHOULD EVER PLAY. Sonic the Hedgehog 2006: the flash game would be better than this monstrosity.
In the firat boss level, there is a moving platform. Get under it, and wait for it to squish you. once it is on top of you, jump. This will make you stuck in the ground and unable to jump. To get up, simply run into the moving platform.
You should change the "pick a new character to continue for 10 power cells" mechanic. it's okay, but the popup you get every time is horrible! Change it so you can choose if you want it to appear or not/make it an option to continue instead of showing people a popup.
I can hardly classify this as a proper rythm game. Sure, the game's built on rythm, but your buttonpresses aren't on the beat, but slightly before the beat. this really ticks me off, especially when trying to beat level 1-x with a faster beat. press + if you agree!
It already is "an option to continue." I'm not sure I understand the problem - if you don't want to continue, just hit the jump key to close it.