The DPS math is really screwed up. Essentially, everything is added together to get your multiplier, which makes progress agonizinglt slow. It would be an extremely easy fix to instead make the DPS formula like this:
(Base DPS)x(Paragon multi)x(unlocked skill multi)x(gizmo multi).
This would massively improve the game, upvote if you agree
Alright, I've played a few days now so I feel it's time to give some feedback. First off, I feel like this game has a great start and can become a really great game, but at the moment it's only good. Progression is slow, as has been mentioned before. Paragon has very low benefits and takes forever to catch up to where you were. The game could be made much faster by removing the pause between enemies, so that a new enemy appears immediately after the previous one dies. Also, the price gap between the third and fourth ally is far too large. Setting the fourth ally's price at 10bb or 1bb would be appreciated. Lastly, a few bugs. Occasionally after either resetting or opening the game after closing it, there won't be any enemies on screen. I got around this by just reloading the page, though. Also, I see no option to watch ads for gears? I see other commenters mentioning this so I'm wondering what I'm missing. I don't get any daily rewards either
2 things. one, chapter 6 has a LOT of typos and grammar errors. two, for whatever reason I can't equip the red hair or dress even though i've unlocked them.
way different than the past ones... 4 will remain my favorite. cant say if this is different for better or worse... but i dont like the purchasing units as opposed to unlocking them through fighting...
oh somehow I uploaded the wrong file for chapter 6, sorry for that. I will fix that soon.