Weird health calculations. If I whack at the fork rest, I can get my health up to 1.2k (sometimes) but then another whack will take it down to 960. And then when I leave the area to go back to the bakery, it defaults back to 795. Not sure if it's allowing my health to get more than I should or it's having a hard time. PS - you said it's fixed in comments but I, too, was able to purchase the 150HP upgrade assuming it was additive and it just put it down to 150. I went to the next level and it didn't change and subsequently was killed immediately. Something is up with the HP calculations.
Ok, so because I wasn't lying that I fixed it ;) I'm guessing health should go back to normal when you buy next health upgrade. About max hp - thanks for the info I'll will look at this before next update.
Such a good game … potentially but the fact that the jump lag that was a problem in the first game is still going strong in the second makes me just not want to invest the time. Bummer.
Seriously - don't post one of these rehashes if it doesn't even have the basics of the original. Same old game but fewer perks / extras / features? Sounds great!
a) Starts to freak out (blink a lot) when you have the Universe book or Upgrades window open. b) I think that this game would be a lot more interesting with better artwork, in my opinion. I like the concept and all but seems like the artwork is an afterthought at best and at that point it's kinda like an engineer's beta - "no artwork but you get the idea."
Does the Bobby Filcher upgrade replace the old Filcher or just add it to the possible rotation? I have it purchased and saw the new one once and the next time I saw one it was the old Filcher.
Started playing on another site and got fairly far before thinking "you know, i bet this will be on Kongregate in a day." Voila. Time to start over. Great game - totally worth it.
Well I'll just walk away for a while and come back to my … OH DEAR GOD IT DIDN"T SAVE MY PROGRESS! The existence of a continue button made me think it would save my progress! NOOOOOOO!!
Burned the haystack on the farm and hit the scarecrow … can't find the last one. Given that it hasn't been pointed out, I fear I'm missing an obvious one.
The bug goes like this - if you're in the shop and you disable sound, GO stops working. Even if you re-enable it won't work. If you re-enable and go back to the menu, it goes back to disabled. You need to re-enable the music on the Menu screen then go back into the shop and then Go works again.
Ok, so because I wasn't lying that I fixed it ;) I'm guessing health should go back to normal when you buy next health upgrade. About max hp - thanks for the info I'll will look at this before next update.