If someone forgot the loot, I would not say 'that's too bad," but rather "You idiotic twit, I am never helping you again unless you show some money.
And, if someone decided they were too weak for the monster, I'd make them give me back my item, beat them, kill the monster, and say the same thing as before.
ok, make it so that if I have 2x agility than my enemy I MIGHT ACTUALLY DODGE SOMETHING!!!!! I shouldn't have 20 agility and my opponent have 10 and him dodge every other shot, while I constantly get hit, never dodging.
the witch can die!!! In simos, i gave her no help, and she died on the final round. And, to the Dev, What could've possibly possesed you to think "Hmm, I should make the strongest hitting guy LOSE HIS HEALTH THROUGH THE CAMPAIGN, therefore making it impossible to keep him alive.
KEY TO HELP COMPANION WHEN THEY FALL!!! Save and quit game. refresh page. load game. Be amazed at living companion. note, to my knowledge, this doesn't work once their dead. + so people know.
BLOBZILLA-INATORBOT!!!!!! And, tip for winning every level, keep a freeze time thing with a group of its colour intact. Then, once you've reached the goal, click it. you will win. enter TROLL-FACE here. :D
@rob9409 If you're gonna ask this guy that, then what's the point of any game, really? There isn't one in any game except for fun and MAYBE, very rarely, a life lesson, there is a game on here that showed how to be tolerant and how easy it is to become close to one so different. A human and a squid. I can't remember the name of it though, but that one had a message. The others are just for fun.
In seriously hard diffuculty, there are a lot more deaths and injuries. Zed will almost definitly take a building. Try to keep the danger level below 20 percent.
Just a suggestion, when we get to the screen with the big treasure of the level, STOP THE TIMER!!!!! I missed it by the time requirement.
.3 seconds purely because of that.