O_O.
This game has nothing to do with formulas, unexpreniced times, and words. You could've just said," this is a game that will mess with you. It can flip, mirror, change, and revert at your will. It's (lame) story is a person who is tricked into a box and must escape...". That would've been alot more clearer if you didn't say garbage. Other than that, I'd say this a mind-boggling game. 4/5
would anyone be nice to help me fold my account? I began it for myself on my computer so now all people need to do is fold for my account also.
All that people need is the username, NO PASSWORD!
for mine it is *super*.
To people that need help how to fold, go to
I have my best deck, but lets see which is stronger. Succubus, mermaid, witch, and arher as the long range units. Dragon rider, black knight and your hero are the close range attackers. Spells are healing, Phoenix for countering the waves, wrath and invisiblity, all under 2780. Id say this is the best deck with no giants, the cannon, and attack spells. It can defeat all caves and can be used by all heros.
weakest card in deck I say is the dragon rider since it is the slowest, while the rest of the minions are fast, it is medium-fast.
If your going to advance then click foward IF: you have max close range units OR Have Wrath and/or invinc. ready. IF you retreat you MUST: have max ranged units, so you can counter when they are at the castle OR have phoenix ready.
If you must retreat but do not have the following then you must use close range units as delayers and wait for the phoenix to be ready or invinciblity.
If you must retreat but do not have the following then you must use close range units as delayers and wait for the phoenix to be ready or invinciblity.
If your going to advance then click foward IF: you have max close range units OR Have Wrath and/or invinc. ready.
IF you retreat you MUST: have max ranged units, so you can counter when they are at the castle OR have phoenix ready.
I have my best deck, but lets see which is stronger. Succubus, mermaid, witch, and arher as the long range units. Dragon rider, black knight and your hero are the close range attackers. Spells are healing, Phoenix for countering the waves, wrath and invisiblity, all under 2780.
Id say this is the bset deck with no giants, the cannon, and attack spells.