@et2131: don't bother trying to take out his minions, they have almost as much health as he does and there are four of them, just focus on the big guy, if you can keep the minions from getting in the line of fire you should be able to take him, hope this helps
some way to order my units to attack a certain target would be nice, they seem to disregard the "aim here" ability during boss fights and it's wrecking my kill time on death assassin
I don't quite understand the defensive walls, I mean sure they are easier to heal and have more health than the aegis, but the aegis deflects incoming fire
you know in hindsight I think I'll just quit playing, synapticon seems to have managed to alienate not only the new players with OP cards that can only be earned by extensive grinding but also the old players by giving them more extensive and soul-crushing grinding with each update
the new arena has completely ruined this for me, as it essentially puts cards that were once considered basic like the titan out of reach of everyone who would actually use it
@blurr: an interesting concept, but bear in mind that it would unlikely be higher than one and the commander itself would have low health if this were to come to pass, essentially it would be another hydraulis