some basic Ideas 1 would be an upgrade you could call it a tractor or something else that gives the capabilities to plant one type of seed in a 3x3 square or to click a 3x3 square mainly for planting continous dragging of seed is quite annoying. another idea would be something like a manage you could have it work over the whole field or even just in the squares adjacent or the 8 squares surrounding it. Most importantly i feel like you should have a way to have the water stop producing when water is full the way it stands late in the game there is no point in really building up a stockpile because of the loss over time between planting or operating the live stock. all and all I really like the concept and hope you continue to build on it
I feel like it would be a good to have achievements like 25 50 75 100 marks on the war outpost buildings just to speed it up it takes way to many rubies to get from one emblem to the next even with raid loots otherwise it takes so long
the problem is that lvl 15 is where im guessing everyone is stuck at because i dont know about anyone else but i cant outdamage the 26% heal on the nightmare with over 900 health
this is just a thought and I definitely understand that it would change the value of rubies and might not be a smart thing to do but I wanted to suggest it atleast. as for library researches from knowledge falling way behind because of uselessness i think it would be a cool idea to allow speeding up of them with the use of knowledge like make it to where if you pay 10 or 100 times the knowledge you can instantly upgrade it without the wait time this would allow players who have been around for a long time to catch up the low leveled researches without having to check it every 24 minutes to click
seems like game doesnt work in an alt tab which can be annoying to say the least for an idle game works in alternate window but still might be worth changing
so far im loving the game a lot of great things a few things that would be nice is the ability to switch out in battle cats for new ones you get maybe make them drop to level 1 when they come out as a penalty the other thing is fusing into cats on the battlefield maybe add a gold cost equal to the cost difference for leveling up a higher star cat to compensate for the difference I understand why it is how it is right now but maybe put in some compensation to give players more ability to customize within the same run for active vs idle play
I feel like 80 raid points to get to the 2nd rank is way to high and is basically there to try to get people to reach for their wallets to buy the chests in the shop it even at the best speed constantly doing 2 hrs and starting immediately after it ends thats 160hr and requires checking in every exactly 2 hrs which is a bit rigid considering its an idle game so realistically it takes even longer
maybe im doing something really wrong but outside of using raid rewards which come in incredibly slowly it is very hard to progress in this game atleast early maybe buff the early checkpoint bonuses up from only 1.5 to 2 or even 3 on some or add more cheap upgrades because game growth seems very slow for an idle game unless you are quite active
Thank you for reporting the problem! When I tested it with my account it worked well! Can you tell me what happens when you click on the button? Does the kongregate dialog window popup or nothing happens at all?
great start hard to really get into because of the whole doesnt run in the back ground so i cant say much yet after the beginning ideas but so far i really like it. Bit of advice fix the play in background problem and fast or you will lose players before you even get them
This was a bug found by a beta tester in the chat, it is now fixed if you refresh the game - sorry :)