Despite this game's simplicity, I found myself drawn to it for some reason. It could use some heavy polish, most noticeably in the speed at which the hero moves and the animations could use a little work. The graphics themselves are simple but not unappealing, and buying bigger guns as you progress through the game is always enjoyable. As far as the music goes.. do something, ANYTHING but that. Maybe some low-key ambient creepy forest music. Mellow tunes with distressed pick-ups accompany the sound of gunfire and agony quite well. Just some advice at any rate. For now I'll give it a 2/5.
So the enemy ships get to outmaneuver me by going backwards and gliding side to side? That doesn't make it more challenging necessarily, just cheap. I'm nearly fully upgraded and I'm having a hard time with the final boss because smaller ships keep sailing in on the bottom half of the screen where they can simple 'stick' to my ship and murder all of my pirates. Speaking of which, shouldn't there be a healthy dose of mutineers/sellouts willing to work for my ship after I win a battle with another ship? I played this game through for it's addicting game play, but these mechanical errors are just irritating and depreciate the fun of the game.
For such a simple game, the combat actions feel very solid. I recommend some sort of ATB gauge to help with the 'spamming attack ftw' issue, and definitely come graphics and skills. A little system depth and some kind of storyline is the direction you need to take with this game.