it's funny that, doesn't matter the direction, you always hidroplane.
like, u already made the wrong choice, accelerating the hell outta the bus, a-hole.
cool thing bout the cactus comment is that, even though the badge gave the answer, we players still managed to find some secret way, harder and more rewarding.
@tasteflavored I haven't fully understood the plot. I know it has something to do with babies memories, and I also know this must be one of those games who deal with unusual and/or heavy subjects under innovative forms. I liked the idea, even though it has a damn creepy touch. and I gotta say this, I agree with acidLemonade idea of saying they have some kind of memory. why do you people spammed his idea? besides, I've seen in a movie, in which a character undergo a "regression process", and becomes completely able to remember things from when she was in utero, like panic waves from her mother and comments abou her big belly. It sort of had me thinking, so, at what age they're not able to remember? and if acidicLemonade is being spiritual, what's the matter? I've seen many spiritual things happen even though I'm pretty skeptical myself. I just wished someone explained why the game is like this, and why the information is shown to us like that. (flying stuff and etecetera)
I think he brought the soul back to rest in peace. maybe his spirit travelled, not his body. and he did that so that she could rest..
it's beautifull... I'm crying...
maybe if the tracks had more delimited points, like curves and straight lines, we could try to cross the other ships in the curves... but these controls are too stiff..
wow man a curious thing happen to me, two of those big, long organisms got stucked "eating" each other endlessly, since the'yre both big.
a cool thing is that the game shows real aspects of evolution. many micro-organisms in the past had a life like these, i think, and became what they became because of these "fantastic" encounters. it's a clever game; but it could really use some kind of "upgrade", as everyone is saying.