Search for your favorite games...
Game comments and reviews
Apr. 29, 2020
Pretty fun game overall but I can't stand time limit mechanics.
Developer Reply
Thanks and no prob. I'll be playing with a variety of concepts in my future prototypes so hopefully I'll catch you more on the next one!
Apr. 07, 2019
Is there a difference between this version and the one on Steam?
No differences, other than this one you can play in a browser instead of needing Steam installed.
Nov. 15, 2018
The transitions between levels gets me killed more than anything else, you lose all your momentum and just end up crashing into the side of the stage or falling into the pit.
Try out the new version where you can SuperDash at your command :)
Oct. 02, 2018
Seems to have a memory leak when you pick up too many drops at once, took about 30 seconds in the second stage to get a memory error while picking up lots of coins.
I am working on a fix.Thanks for the feedback, hope you enjoyed the game!
Sep. 19, 2018
Game is decent, I kinda want that song though. I stuck around more for that than the game itself.
Aug. 27, 2018
180.7 seconds. I'll take it.
Jul. 21, 2018
Some way to disable your ability to dodge would be nice for thorns builds.
Apr. 15, 2018
I enjoy the game but there's one major flaw I have with it. The Win in X turns missions are just no fun to play. Not only do you have to change your deck so you aren't even playing the deck you enjoy but those missions tend to be either stupidly easy or impossible with very little in between. Either you get lucky on your pulls or the AI does.
Hey sutasafaia, thanks for your comments. There's a reason why we added these stages design in the game though, to have some variety on the objectives. At the beginning we only had the "standard" stage design like "Kill the opponent". But we had to create more variations (Kill opponent, survive, kill in 'x' turns) so you wouldn't get bored of always having the same objective. I'm hoping this makes sense. Thanks!
Jan. 24, 2017
Is this game still receiving any kind of updates?
Jul. 04, 2016
The hardest part of this whole game is the mouse constantly leaving the playfield and paralyzing you in place =/
May. 21, 2016
Not bad but that auto-zoom thing really needs to go
Jul. 15, 2015
Great game (have been playing it on your main site for months) but one of the biggest issues I had with the game still hasn't been addressed. Only party leaders should be able to change the map, otherwise it just devolves into a game of anarchy where the players constantly fight for which map they want to play on. It's especially bad since you can't leave the game running afk without closing your party join option, which stinks since people joining you mean more xp/gold per hour, but there's too many people who drag you all over the place while you're afk and basically just mess you up. Some even do it on purpose =/
Jul. 02, 2015
Yea, going to have to agree with the others here. Great game, terrible mechanics. I started using spreads, thought they were fun. Picked up a rocket by accident, replaced my spread that I had spent my money in. Ok, mistakes happen, I learn to avoid weapon boxes. I decide I kind of like rocket, spend all my money upgrading rocket, then the very next wave I'm forced to lose it because of random starter weapon change. It's too annoying to actually be fun.
Jun. 07, 2015
Biggest thing a good idle game needs is minigames. Tons of minigames. Give as many players as possible a good hobby to keep them in the game and playing. There also needs to be an infinite (or near infinite) progression system of some kind. People like carrots on sticks, give them so many carrots they think they're bunnies. Or fish for penguins, I guess. You get the idea.
May. 25, 2015
Played yesterday, came back today, values are messed up. $NaN for money and food and the game seems to think I have a gigantic room (even though it's still default size). Waited around to see if it was just a graphic glitch and I was still able to progress: nope, nothing at all.
Might be because of updates, changing how saves work. You'll probably have to reset the data. Sorry. I won't be changing the way it saves any more.
May. 02, 2015
Another thing, Orchard Matrix (even with upgrades) does not appear to be better than the unupgraded Generic Food Field.
Click Research appears to be broken. If you forget about it (like I did) and then research it in reverse order (I did most expensive first and went backwards) you actually only get the benefit of the 5 per click, none of the others seem to apply.
Apr. 20, 2015
The game says I require Unity3D. I've had it installed for a long time. I tried a reinstall and update to see if I was missing anything but the game still tells me to install it.
Hello ! its the new Google chrome who has issues. check this link, it has 4 steps, in 10 seconds you are done :) http://www.kongregate.com/forums/4885-holyday-city/topics/488192-enabling-unity?page=1#posts-9145196
Apr. 05, 2015
Needs more game. I love what's there but I want mooooore. Also, great music. Want to download the music badly.
Mar. 14, 2015
Dismounting weapons (at least for Laser Mk-2) is resetting their upgrades
Log in to access your games, badges, and more. Create an account to track your progress, earn badges, and join the community.
Use at least 10 characters with a mix of uppercase, lowercase, & numbers
Please check your email to verify your account. You'll need to verify your email before logging in.