my character currently has 65 agility and a 10 damage dagger so that should be 75 damage but i currently have 53. is that because + %agi doesn't count? or is it bugged and me stacking absurd amounts of agi didn't do anything
i would like to have it be possible to inflict or behave like the enemy has negative armor so that if i have the equivalent of 10 armor penetration on an enemy with 5 armor i get a damage bonus
also, chaos/insanity of gameplay (to contrast with the COD Battlefield realism) is getting a lot of attention now because of how over used 'realism' is so pushing that might be a good decision
first impressions are really important. and you should know that it looks good enough to make me download it immediately after being hyper critical on the other stuff.
never use revolutionary as a description it's a negative PR term. it just makes you sound like you are either blind, stupid, or arrogant at worst, and the benefit of "i use big words so try out my stuff" are non-existent. and cut off the "that combines action skill and strategy" since that applies to literally every game that isn't a puzzle game.
you should not make characters automatically switch to melee or at least have it be optional. it's gotten me killed far more frequently than my own mistakes.