Bugs: Sometimes the yellow shots disappear and become invisible making it tough to see what is hitting you, jumping is strange... you have to barely touch a wall (not press and hold) to stay up high enough to jump to the next platform, and couldn't jump to the last platform area until I died a few times and magically got a higher jumping ability.
Great start, though. Has a start and finish which can be achieved and had a good respawn location so it didn't become annoying if you died.
Turn the dial on the right so the red lines match up. Count the number of blue, red, and pink flowers and decode them using the dial (6-9-7). Get a gold coin and drop it in the well. Get the pile of gold. Get the fishing rod and use it on the hot springs. Get the swim trunks and use it on the dirty window. Use slingshot on balloon. Use umbrella on hole in roof. Use swordfish on log to cross river. blue Frankenstein blood, magenta pirate pumpkin, white ghost purple drank. Hit done. Rope on the left.
On the numbers: Don't know if it's random but I made it a small number, big number, small number, big number, and so on. Starting from top right and moving along the line.
Sorry for lack of description. Usually when a game uses Unity web player it has a unity symbol next to it. This game uses unity and gives the error "You are using a version of Chrome that does not currently support the Unity Web Player plugin needed to run this app." if you don't have unity installed. Just wanted to give you a heads up.
Tried it again. Used the fighter lady with the bow on mission 1. I bought the bow and a D+1 hat. Killed the first two guys in the first hallway and got down to 2 life. I found a potion that brought me back up to 4 (Yayy) and got an axe. I took the first door and ran into two guys and the bandit leader. Before I could do any actions I took 2dmg from the first guy, 1 from the other, and 3 from the bandit leader leaving me dead. Game sucks and someone keeps downvoting everyone that says so.
two things, all I get is a black screen that you can highlight to see a bunch of code that starts with "/*global BLOCKS" and the description should say "their" instead of "there".
More asteroids over time and maybe moving faster(also random spawns of asteroids. Currently only spawn headed toward your current location). Change the color scheme so it doesn't hurt your face as much. Change asteroids to not look like purple rearranged couches. Make the playing area larger. That's all I can think of at the moment until more gets implemented.
So you have to control the bombs using your arrows on the keyboard, jump with space, AND use the mouse to aim and fire later.... I only have two hands. Bad control configuration.
it was only a prototype to see if the main mechanic was working, but what do you mean by "is not labeled as unity." ?