The top row special moves make their characters unstopable. The bottom rows just suck. They either knock the person down (making them invincible for the rest of the duration of the move) or lunge through them attacking the air. 1/5
Several improvements needed. En Passent and Castling need to be added to the game. They are critical for high level strategy. And your opponent shouldn't be able to just leave the table. They should have to resign, forcing the loss. It is kind of BS having to wait for the time to run out because someone realized they lost. At least incorporate 1 minute return requirement. Decent game otherwise. 3/5 for the problems with it.
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Quit being a little thief
Kind of dumb. Collect 5 tubes and put them where the bubbles come out. Collect yellow fungus off of corral and give to the little fish near right side of your new "bridge". Grab the rock shard and put it near the rocks that the eel is facing. Grab corral from the left side of the "bridge" and apply to the bridge. Grab the tooth from the mouth. Use it on the clam for a pearl. Grab a berry? from the bottom left and combine with the pearl. Click fish on the middle right and use jellies to bounce it to the seaweed near the yellow angel. Point the tube to the bottom right all the way down. Click on the yellow angel to get the eel? out of the hole and put the berry pearl on the tube to shoot and knock him out. Make another berry pearl and point the tube to the top. Move the blowfish twice. Move electric eel. Click eel to electrify. Click blowfish once to move. Shoot the blowfish with the tube. Click the yellow angel fish. And once again. Congratulations, you read a walkthrough.