Ugh, i no this will get 1000 minuses, but srsly, why are pots worth so much? When i was a archer once, my trusty gbow earned me 14 spd or so. Why is it only worth 1 spd?
sorry about the noob comments, time for a class sugestion! (yes i spelt that wrong)
Summoner
Max HP: 560
Max MP: 250
Max ATK: 34
Max DEF: 20
Max SPD: 30
Max DEX: 30
Max VIT: 25
Max WIS: 25
Ability: Summon friendly monsters to fight enemies
Ability Item: Gravestone
T0 Gravestone: Spawn 5 beach snakes MP: 60
T1 Gravestone: Spawn 5 hobbit archers MP: 70
T2 Gravestone: Spawn 5 stone golems (The ones in midlands carrying orbs around) MP: 80
T3 Gravestone: Spawn 5 Night Elf Archers MP: 90
T4 Gravestone Spawn 5 Cube Defenders MP: 100
T5 Gravestone Spawn 15 Pentaract Eyes MP: 125
T6 Gravestone Spawn 15 Pentaract Eyes MP: 120 +2 VIT +2 WIS
Armour: Robes
Weapons: Staves
Requirements: Lv 20 Necro Lv 20 Sorcerer Lv 20 Wizard
The summoner makes up for his weak stats by spawning minions to do the work.
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Thumbs up if you want a pvp arena, except the deaths arent permanent. Instead, you have to give up a item to the other player that you placed into a betting machine. It would be cool, especially for guild wars.
Bennett, the game isn't really focused on levels. If it was, we'd have level 50. It's more focused on stat pots. The vault would be pointless if you couldn't use those rare items right away. This does not need to happen as long as the prices don't fall further.
Let me explain more clearly. If prices continue to drop, eventually t12 gear will be only around 2 def or so. Noobs will flock to buying the gear, and everyone will have powerful gear. With powerful gear, every fight becomes easy, taking away the fun of the game with it. The prices right now are perfect where they are.
I like the new t13 and t14 idea, but the prices dropping isnt good, which is because noobz will have t12 gear eventually and gods and events will be easy and........ the game just wont be fun anymore.
How about a sequel? :)