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taccommandeur's Comments

Comment

Deep Forest

Play Deep Forest

Mar. 07, 2020

Rating: 1

Great game design! 5/5

Block Toggle

Play Block Toggle

Dec. 23, 2019

Rating: 1

Nice game! The sound effects remind me a bit of old school RuneScape

A Grim Chase

Play A Grim Chase

Oct. 13, 2019

Rating: 1

Great game, thanks! (5/5)

Restricted Zone

Play Restricted Zone

Jul. 06, 2019

Rating: 1

I had fun. But after level 10 I got a little bored. I think the game would have been great if the goal was to survive for 10 days. Still 4/5 from me :)

A Pirate and his Crates

Play A Pirate and his Crates

Jun. 15, 2019

Rating: 2

Thanks for this game, I enjoyed it! 5/5 from me

Overlord's New Mansion

Play Overlord's New Mansion

Jun. 03, 2019

Rating: 79

Great game! Cool pixel art, great humor/story, very smooth controls which are supported by the animations and well designed levels. 5/5 from me

Developer response from saantonandre

Thanks! I know there is still room for improvements tho, I'll try my best to polish it out until I'm satisfied :)

Arcade Wizard

Play Arcade Wizard

May. 02, 2019

Rating: 13

Hi everyone, thank you very much for playing! I am thinking about making a few adjustments to the game. Like an upgrade system. Please feel free to leave any suggestions/feedback in the comments.

The Power Of What

Play The Power Of What

Apr. 20, 2019

Rating: 0

Haha when I saw you could move the score "What happens if I put 0 in the level box?" Then I had to start over XD

Hat Wizard 2

Play Hat Wizard 2

May. 01, 2018

Rating: 23

To everyone playing: Thanks for playing! Any feedback is welcome :)

Guy Slashing Stuff In The Future

Play Guy Slashing Stuff In The Future

Apr. 22, 2018

Rating: 1

The art is amazing!

Developer response from VeryEvilTomato

Thanks so so much! I'm the artist

Jelly Haven

Play Jelly Haven

Mar. 01, 2018

Rating: 1

Keyboard controls would help a lot for the desktop browser version.

Scrap Bot

Play Scrap Bot

Jan. 03, 2018

Rating: 5

I really like the graphics! Enemy spawn is a little weird, maybe you can add some kind of animation that an enemy is going to spawn somewhere so the player can react.

Zombie Shooter (Bêta)

Play Zombie Shooter (Bêta)

Jan. 03, 2018

Rating: 1

Really cool. Graphics an music are great and fit together well. Wish there was some kind of upgrade system to keep things interesting longer. Also sometimes it feels like I get hit before a zombie touches me, maybe a smaller hit/hurtbox or a little attack animation for delay could help.

Developer response from AmbraOnline

Thank you for your comment. At the moment I am pretty busy so the development may take a little longer but it will be implemented someday. If you have knowledge that will be developed also in Construct 2 at least for the browser version please contact me on Twitter for example. (Https://plu.us/ambra). I prepare as you may have been able to understand a mobile version of Zombie Shooter. (French version - Original) Merci de votre commentaire. A l'heure actuel je suis pas mal occupé donc le développement pourra prendre un peu plus de temps mais cela sera implenté un jour. Si vous avez des connaissances qui serai développer également en Construct 2 au moins pour la version navigateur merci de venir me contactez sur Twitter par exemple. (https://plu.us/ambra). Je prépare comme vous avez peut être pu le comprendre une version mobile de Zombie Shooter.

Clash Road

Play Clash Road

Jan. 03, 2018

Rating: 0

This game starts out way to hard I think. Would probably be better to have the cars come from the top instead of popping up mid screan, and have them move slower in the beginning.

10 Clicks RED

Play 10 Clicks RED

Dec. 14, 2017

Rating: 1

Nice idea. I think this game might benefit from having both a red and a blue block visible at the same time. Because at as it is now, when there is a blue block the player has to just wait for the timer to run out, but if you constantly had somewhere to click there would also be an element of speed. These are just my thoughts though, so do with them what you like.

Developer response from 1CHAAAIN

Hi taccocmmandeur, I like that idea - I might add it in as a different mode. In order to make the current mode a little more interesting with the blue blocks as-is, what do you think about just reducing the timer for blue blocks? Like cut it to 1/2 on hard mode, 1/4 on medium, and 1/8 on easy? So if it normally gave you 4 seconds on easy mode, it would now give you .5 seconds to wait for the blue blocks.

PUSH

Play PUSH

Dec. 08, 2017

Rating: 0

Really great game, thanks!

Outfoxed!

Play Outfoxed!

Dec. 05, 2017

Rating: 4

Well designed puzzles. Easy to understand mechanics. So good job, it's a really nice game!

Burrito Bash

Play Burrito Bash

Dec. 03, 2017

Rating: 1

Nice game :D

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