This game was so good, when it was over, a piece of me stayed with it. I will never get that piece back, maybe make a new one the next time one of these games rolls around. But what happens when Bonte stops making these? What happens when I can no longer enjoy that one special half hour every half year. This game made me think, and it made me think really hard. No other game can make you do that, and I am honoured to have been a part of it.
So what I am saying is, thank you Bart. Thank you for this, and your previous masterpieces. Thank you for your amazing work, and not so amazing drawings. There is something about these games that no other game has, and that is you. Please don't ever stop making these games.
Thank you, made me get really philisophical, 10/10 perfect score.
(2 / 2)
I logged on to Kongregate bored, and I saw this game. Of course I had to play it, another Bonte game. For half an hour I was neck deep in the biggest conundrum my head has ever tried at. I got to many walls, which I broke after some frustration and lots of time. I was in pure bliss, mentally stimulated for a short period of time. Then it was over, I found the last sushi, and with it, the last shot of dopamine I was getting from that game. Now I feel empty, waiting for the next game. I have no purpose now that it has been fulfilled. Nothing is fun anymore, all I can think about is the now distant memory of a me clicking away with Japanese music playing.
(1 / 2)
Needs a tutorial.
I have absolutely no idea what to do, this game needs a tutorial and some clear objectives.
You need to texture your 3d models also, using random ones from the internet isn't always the best option.
Also, sky-boxes man.
This game also needs a story no matter how simple you want to make it.
2/5 Interesting concept, poor execution.
Is there any way that I could help make a map, or help make more props. I have some experience with these things? If you ever need my help, contact me at: 11kschneider11@gmail.com
Scened aren't rendering when I enter turret mode, the HUD GUI is still there but the render scene appears black. Please fix this as it is a serious problem.
Lot's of bugs tofu, but the biggest bug is possibly a game-breaker. When you press a key, it usually doesn't respond and this is especially annoying when I am trying to use FPP.
I also have a few recommendations for you:
1. Better graphics
If you need help with art anytime, I would be glad to help.
2. Third-person panning
If you could move around, pan and zoom the camera in TPP, that would be awesome.
3. Global Illumination
The game is too dark and this would really help
4. Lanterns
Just a few on certain building or around the roads would be more realistic.
sure thing! Thanks for playing !