@Eon245 Micro scale does not give you these numbers. Nanoscale does not give you these numbers. There are about 10^80 fundamental particles in the observable universe. So "another tree" is not going to cut it.
@SolFuji However you wrote that the build works for most pretsige buidls. And that runs into the problem that a capacitator build gets heat increases faster than heat bleedoff. I agree with the filosophy of the build, but you will need either fewer cells or a significant lopsidedness in your prestigie buys as you get more prestige.
@SolFuji A single *2 heat and power is two doubleings of heat generated when you use extreme capacitators, and *2 power is yet another. So the prestige upgrades does not scale.
This game needs an upgrade that increases starting heat capacity of the Reactor. And/Or an upgrade of starting energy capacity. Clicking away 1000 heat for 100$ is a pain.
@Kyuss It's correct for when one auto-strick mines the resource. And is at least approx correct when you need several strickes. But it's wrong when you almost get the resource in a single hit.
For 100% in the wild: leafs need room to create flowers. It's usually better to grow stems in order to space the leafs so that you can get a flower on each leaf.
flashninja. No it doesn't reset the level. The different colors go simoultanously. So what you have done with the previous color is remembered. You just might have to wait for it to happen.
There should be a way of locking a pipe. For example a turn positioned in a corner, or a three way at the line. And straight lines out from those. In that case you know how it needs to be positioned and you build from those. But for 15x15 it's difficult to remember which pipes are fixed and which are merely acidentially connected.