I'd really love to see PVP revamped in another way: I'm lvl 19, and when i go into a duel, it pits me against really high lvl people, like lvl 80, which then causes me to lose...I'm basically wasting my hundred bucks and duel ticket! though this game is still awesome, and i will keep playing.
i believe i just discovered a bad glitch, tho idk how it happened: On the third round of devastatrix, i played one card, then she played a card that normally wouldnt take me out one hit, but it did...i'm waiting on if bantam wins for me...hopefully he does :)
this game is awesome! the one flaw in my opinion is the fact that i have to use energy to fight people, whether campaign or not. I understand why u may want it for pvp, but in campaign mode, i just get into it, then my energy runs out, as well as the fact that the energy style of play is more, in my opinion again, for facebook and google plus, so as to encourage more socialization. However, on Kong, we come here to play games, so the energy doesnt make as much sense here.
really awesome game so far, deep storyline, but i'm at the swamp and because of the rain, my computer is lagging a bit, so another awesome idea would be to graphically turn it off; perhaps it would still affect the puzzles, but u can't see it, unless for certain ones u do need to see it, but it's just a thought.
awesome game! one thing that would be helpful because my computer lags is to have the option to keep the smoke ring gauge, so i can tell if my computer isnt at the place i thought it was.
This game is awesome, even down to it's glitches! (when i was fighting the final boss, my rage bar had filled up just as i was about to beat him, so instantly after hitting him one more time, knocking him out [tho i didnt realize that was happening til after], i use the rage power, the knock down sound happens twice, the first interrupting the last, then after falling down as small mac, he comes back as big mac, shrinks to finish the end sequence.)
amazing game, but i can't get by the forest part, not sure if its cuz of a glitch...unfortunately out of frustration and boredom i have to stop playing for now, though i still 5/5 ur game.
Awesome game! it is both deep for those who think deeply about it, and simple for those who just play it as a game. Mimicwing, I didn't notice a problem with the controls, or the collision detection, and even if I did, this game is awesome in every way. In fact, even though I know what's going to happen next, i'm still willing to play through it, for the reasons i mentioned. As for Tom, he did an amazing job helping to give the feel of your game, which is not an easy task, and Sean helped you to get that last bit of play data before it went public, which helped make this game what it is. Thank you all, for all you have done!
Thank you very much :) I'm glad the technical issues didn't hinder your enjoyment of the game, and I shall pass your comments onto Tom & Sean - they'll be very happy to hear it I'm sure! :)
this game is amazing! one quick thought tho; in freeride mode, wen u unlock a new feature, it would be nice to not have to leave my game, losing my progress to activate it...still, 10/5!
idk if its just my comp, but this game is rrrrrrrrreeeeeeeeeeeeaaaaaaaaaaaaaaalllllllllllllllllllllllllllllllllllllyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyylaggy for me, and the music lags with it, which becomes really annoying after a while! otherwise awesome game; 4/5 until lag is fixes
I liked the game, though it would have been nice to explore the game after you get the last object, so as to see the results of the last pop of color...otherwise quite an awesome game-art game that is.
@ps3ninja, awesome idea, i'm still +ing ur idea, but i have a funny thought to add; it would be sick to see your worm wrap round the whole earth...maybe even being able to swallow it whole!
i think this game is more art than game...in so many ways it can symbolize so many things; for instance, when he is clicking away on the computer, it could easily symbolize him creating art on the computer, then within the "dream" the gamer inside hm, symbolized by the controlling of the creature with the keyboard, comes to kill the artistic side of him, the "click click click" you see at the bottom of the screen symbolizing the fact that, if u keep going that way, you'll let art win. it can also symbolize the things mentioned before this comment.
i find this game practically impossible; by the time u kill the first wave, the second wave is already coming, which means u have no time to repair/assemble ur car. on top of that, ur so focused on killing them, u dont realize ur slowly being hurt, so even tho u built up 100$ for a first aid kit, u die before u buy it!
Thanks Tag. Appreciate the input. Just an fyi... PvP does not require energy.