when inflicting status effects like doom and stun on sword/gun slingers the icons don't appear above their sprites properly even though the animation pops up.
never mind, its just not displaying the quantities right until you have it. it appears as x/3 when really its x/30 required where x is what you currently have.
when trying to upgrade the juggernaut bow to the final level the hand bomb ingredient doesn't register as being fulfilled even though you have enough or more than necessary to upgrade it.
Great game, Insane map needs work though, way too easy to be called insane. Could also use an endurance mode so theres something to do after you finish all the maps.
Mobs on Paroxysm need to be retooled, takes forever to kill them and trying to get past them is next to impossible. Needs a better way of accumulating evolution points, I have most of the map conquered and only a hand full of skills being used most of which have 1 point in them. All in all I'd give this a 3/5.
Well spotted.