Ireneuszz, the only thing I agree with is your 4th opinion. Your first three just sound like whining. 1) It's a challenge where you do the opposite of what you're supposed to do, sort of like a "Pacifist" badge. It isn't "rildicious", as you put it. 2)Learn to use your powers only some, then when you're hitting a lot of buildings, use it more as more skulls appear. 3) This one's purely just whine sauce. It's part of the game to know what you've destroyed and what you haven't. You can keep track of this... by looking at the ground! Either destroy everything from one end to the other, or if you hop around some, learn where you've hit and where you haven't. 4) It's not that big of a deal, only like 28 new items to learn. About 3/4 the way through the game, I had a good feeling for practically all of the items, and knew what to use and when to use it. But it would be nice to be able to see the item stats on the equip menu.
The double jump is a joke. Near impossible to get back on the level once you're off-screen. Hell, I could jump and then FART and get better air time than with the lame 'double jump'.
Good, but unbalanced. Like other people here, I can't agree on always having one quest left to kill some unique or legendary monster that is not only as fast as me, but can 1-hit KO me too. You either have to grind some 30+ levels on each continent to get to having juuuust enough HP to survive a single hit from the boss quests.
1. Start a game 2. Pick 'Challenge 3. As soon as the game loads, call in the first wave. 4. After the exp stops ticking, quit the game 5. Repeat :D Free easy exp!
Makes sense that this is synapticon's only game. First game he makes, he HAS to make money on! Can't even make a game that's purely enjoyable first, or a few enjoyable games, THEN start mongering for cash. First game, Make it so people cannot play more than 6-8 missions at a time! People have to come back to this game about 30-50 times to finish everything.
I gotta say Nerdook, another terrific game. The only negative thing I can think of is that it seems a tad short, but as always was very fun and creative. Good stuff :3
Yeah, I agree with what others are saying. Pretty gay that missions require energy, so one cannot play the game at their own speed, but must instead wait a while before continuing or shell out money to continue immediately.
Making us pay money to play the game fluidly is gay. Go f*ck yourself.
Gotta agree with everyone else. You miss too effing much for this to be 'fun'. Here's a preview of this game:
MISS MISS MISS MISS MISS HIT MISS MISS MISS MISS MISS MISS MISS MISS MISS HIT MISS MISS MISS MISS MISS MISS MISS MISS MISS MISS MISS MISS HIT MISS MISS MISS MISS MISS MISS........
This game keeps bugging up on me. Freezing during cutscenes, freezing right after leveling and choosing a perk... I've done the entire game almost 3 times now just because I forget to save and some other sh*t happens..
Before, survivor "19"...
Report: "19 decided to bring that f*cking stupid rifle of his, the one that always misfires. Well the damn thing finally blew up in this face and he lost an eye."
Now: "2D" 19
I can't believe how much I rofl'd over this!! xD