Last level: Wow, that's a lot of health and ammo. I wonder why they're giving me that much? *turns left* HOLY CRAP!!!!! AAAAAAHHHHHH!!!!!!!!
Should have learned my lesson about large gifts of health/ammo from half life :D
It lags like nothing else whenever I move. It's ok though, all I had to do was stand at the edge of the map and headshot everyone with my sniper and flamethrower. Surprisingly no challenge at all for a highly-rated game.
Dude, at one point I could wipe out a champion before it even got close enough to attack my mage. At another point I got my ridiculously damaging fire spray to 1.0 seconds cooldown. Mages own.
Hit spikebots at the beginning of click's attack and they will die. Also, diagonal attack patterns work the best (except when 3-4 saws spawn on the same side 0_0).
while I'm on the subject, you should prolly fix the battle animation so that ppl get hit with damage after they get hit with the arrow/melee weapon/magic blast.
................................................................slowest game ever.
You're moving a circle head on a 2d map. Is there any particular reason that that is slower than when I run an fps game off of steam? This applies to everything.
I liked the first game. It was a fairly new (or at least not overused) concept and the quotes were funny, so I forgave the slightly lacking gameplay. The second game was really lame. The combinations made way less sense than in the first, and there was no innovation AT ALL in the game play. More spamming and less logic does not make a good sequel. Listening to comments and improving the game does.
the idea w/ the last gun is that it kills everything in one hit, so u hit the really big guys w/ it, and then switch to a fast gun to take care of every1 else