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TakeABow's Comments

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Dynamic Systems

Play Dynamic Systems

Jun. 27, 2009

Rating: 0

Game is too easy, and too short. I could bypass the intent of most levels by being a little creative. Level 23 required me to run the exact same solution 4 times for it to work: e.g. the physics isn't perfect, since it should work the same every time.

Cargo Bridge

Play Cargo Bridge

Jun. 11, 2009

Rating: 0

On level 18, It glitched out. My worker got the anvil like he should, and returned it to base. However it never advanced to the next level or gave me credit. I can't play more. The bug repeated when I reloaded the level and solved it a different way.

Heavy Weapons

Play Heavy Weapons

Jun. 03, 2009

Rating: 0

Too much isn't explained in-game, and difficulty too high at first. I quit playing after I died 3 times on level 3.

Learn to Fly

Play Learn to Fly

May. 28, 2009

Rating: 0

I managed it in 19 days, with Glider 3, Rocket 3, and nothing else maxed. Didn't think I would make it, but saving about 1/4 of the rocked for around 4500 distance helped quite a bit. Exactly 18 days.

A Small Favor

Play A Small Favor

May. 20, 2009

Rating: 0

Very tedious. Too much walking back and forth to the worm. Also his walking noise is annoying after the first 4 seconds or so... and walking back and forth constantly is grating. I barely convinced myself to finish.

Splitter

Play Splitter

May. 12, 2009

Rating: 0

OK, trying to go back and earn the last star is frustrating... I don't want to submit my score every time I complete a level, and clear progress means I have to play the whole game over again, just so I can re-trigger an achievement after getting all of the stars my first time through. Also, buggy cut lines appear oftentimes and remain on screen until the next level loads when I try to cut and it decides arbitrarily that I don't get to and instead get a line where I wanted to cut.

I Love Traffic

Play I Love Traffic

May. 09, 2009

Rating: 0

As interesting as this game is, it has some issues. Level 14 for instance, I need to clear 12 cars within the time limit, but the first 10 or so times I played it, I never even got 12 cars to send through, so it was impossible until whatever RNG that makes the cars decided to give me 12.

Exploit

Play Exploit

Apr. 07, 2009

Rating: 0

I got bored quickly, not because the puzzles were too hard. Just didn't keep my attention.

Death vs. Monstars

Play Death vs. Monstars

Mar. 27, 2009

Rating: 0

Also, invincibility doesn't appear to work against the boss. He ran into me and I died.

Death vs. Monstars

Play Death vs. Monstars

Mar. 27, 2009

Rating: 0

I beat the boss, let go of my mouse, and then lost, because apparently after you win, you can still lose?

Shopping Cart Hero

Play Shopping Cart Hero

Mar. 20, 2009

Rating: 0

5500*

Shopping Cart Hero

Play Shopping Cart Hero

Mar. 20, 2009

Rating: 0

5000 points in one jump. Actually pretty fun, all things considered.

Bible Fight

Play Bible Fight

Mar. 07, 2009

Rating: 0

I like fighting games, quite a bit actually, I play StreetFighter 2 and Guilty Gear and am fairly good at them. Why do the enemies do more damage than I do? How is this fun? I hit them 3 times as often and lose? Would have been fun if the harder computers were just better, not artificially buffed.

Hedgehog Launch

Play Hedgehog Launch

Feb. 18, 2009

Rating: 0

No gold platform will ever be near enough to the top for you to win. 1 day = impossible.

Pyro

Play Pyro

Jan. 09, 2009

Rating: 0

This game is alltogether too much like Peggle.

Hedgehog Launch

Play Hedgehog Launch

Jan. 07, 2009

Rating: 0

It has a mute button.

Achievement Unlocked

Play Achievement Unlocked

Jan. 06, 2009

Rating: 0

One of the achievements is to play for 300 seconds? hard badge impossible?

Warbears Adventures : An A.R. X-Mas

Play Warbears Adventures : An A.R. X-Mas

Dec. 24, 2008

Rating: 0

Not particularly entertaining, and the problem solving was completely linear. No chances for mistakes, simply frustration until you clicked on the right thing.

Super Stacker

Play Super Stacker

Dec. 23, 2008

Rating: 0

cute, unintuitive, and easy. Hardest level was 7 or 8.

Smileys-War

Play Smileys-War

Dec. 13, 2008

Rating: 0

It seems so fun when the CPU snipes you from off screen.

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