@Kotoku: what are you talking about? There is no "pay to play" version of this game. The "full game" thing is just to get you to go to the website that sponsored the game.
For those of who are complaining that they have to think too much about the connections between the answers.. that's the whole point of the game. :D If you have to sift through wikipedia articles trying to find an answer, that's wonderful! :D This game is marvelous.
Although to be fair, the game *is* blindingly difficult and incredibly random. :p I hit day 15 with Hunter thanks to repair hammers and blessings, couldn't get past 11 with Rogue or Militia.
Just got the ol infinite cycle glitch, passing back and forth over a town. When I refreshed and reloaded, I was missing all the achievements. I regained some of them automatically, but all the guild ones are gone. Annoying.
All of my areas have been "temple of the undefined" "forest of the undefined" etc. And the first couple levels were labelled as "Ridiculous" difficulty. Starting at level four, I think, the difficulty changed to "weak" and has been building back up. Also, this game is incredibly repetitive. Would've been a great game if it had been 10% as long.
So.. I've faced opponents where they have healed back to 100 health every turn, and appeared to be replaying their last turn over and over (putting out the same creatures, same shield, etc).. I eventually wore them down and beat them, and saw maybe 15x of one card (plus the whole max health every turn thing). Wondering if that's a known bug or hack or something?
Also, I just noticed one of the comments on the World Map: "The perversity of the universe tends toward the maximum." Good old Finagle's Law. Larry Niven would be proud.
Volcanic Puddles: Like any level with mixed units, use unupgraded mages/warriors at first. Also, no reason for that childish language just because YOU can't beat an easy level.