huh, I just tamed a dragon that can evolve into 3 different dragons, I'm guessing it's an unfinished feature. (Spike Riverie Apalala, that has the trait "Apalala")
I think that after chapter X, invasions should be more frequent. I'm at invasion 62, and there's absolutely nothing else for me to do while I wait until my defenders defeat the 100th invasion :-p
Tip: The legendary dragons are eggs from the last dragons you face on the 10th dungeon, they look unremarkable when not evolved, so check your log, you may have caught one.
I think the game is pretty good, but you should focus on localization to other languages, starting with english, to be more succesful on your distribution.
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Creo que el juego esta muy bueno, pero deberían enfocarse en la localización a otros idiomas, partiendo por ingles, para tener más éxito en la distribución.
Hello everyone, I'm currently testing and trying to do stuff with the kongregate API. But we are also working on a content update: https://twitter.com/FelipeBudinich/status/517724600583852032
Version 1.7.16 fixed display bug on "money to next soul" (it was adding "fractions of a soul" instead of substracting it, it was only a display bug tho, the actual "cost of next soul" was correct)
Export game function is currently bugged, please don't use it today (JSON.stringify truncates long arrays, if anyone knows of a solution, let me know), working on a fix.
Hello everyone! I just pushed the import/export save feature, so you can backup your data in case of power outages, interrupted saves, global warming, terrorists, CCleaner and other "PC optimization" software. We've been silent the last couple of days, because we currently are in our national equivalent of July 4th ( http://en.wikipedia.org/wiki/Fiestas_Patrias_(Chile) ), so rural wifi, and other commitments are making communication complicated for us. We should be back in full force on Tuesday (I'm still gonna be working in the meantime but mostly on minor stuff)
Hello everyone, I want to let you know that today I'll be travelling to another city, so I'll resume work once I get there ;) (i'll try to lurk the comments here and on reddit tho)
I just pushed the Artifacts update version 1.5.0, if you experience graphical glitches please reload.
This update will cause your active artifact to be deselected, I'm very sorry, there was no reasonable way for me update the system and preserve that data point.
But in exchange you'll get something you been asking for ;)
Once I push the update to allow you to use several artifacts at the same time, I'll start working on a data export/import function, so you can backup your progress.
Pushing a new update, as usual, if you are experincing graphical glitches, please wait a minute then reload :) (fixed the most awful bug: the "not idling if tab is out of focus" bug)
I'm about to push a small update with new graphical assets (that will be used in future updates), if you experience graphical glitches please reload the webpage.
If you notice graphical glitches (it should be obvious because your whole window will be scrambled), please reload, I'm pushing new graphics for the content update.
Hadn't thought of that, will add it soon!