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Tanaric's Comments

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Finger Trainer

Play Finger Trainer

Aug. 27, 2008

Rating: 0

Only thing that makes these games fun is actually jumping around to music. 1/5 -- make something that you enjoy playing, and maybe we'll enjoy it too.

153

Play 153

Aug. 27, 2008

Rating: -1

I like math, but I hate not-games.

sonic and shadows futuristic adventure

Play sonic and shadows futuristic adventure

Aug. 27, 2008

Rating: 0

Doesn't load, and you're probably not licensed to make a game with Sonic in it anyway.

Amorphous+

Play Amorphous+

Aug. 27, 2008

Rating: 0

Needs a small border around the outside. Otherwise, if you go to move to the outside edge, you often put the mouse beyond the game, and thus can no longer click to attack.

Zaliens

Play Zaliens

Jul. 28, 2008

Rating: 0

I click to shoot a good inch away from the enemy, and he still dies. Why? Flash gives you mouse click events that you can add directly to the enemy MovieClips. You stole (read: copyright infringement) graphics from Final Fantasy VI. That is never cool and that is never allowed. Any game with ripped-off graphics or sound gets an instant 1, as far as I'm concerned -- not that your game didn't solidly earn you a 1 based on its gameplay. Your biggest problem, though, is that the game just isn't fun. These point-shoot games have been around for twenty years, now. You've got to add something interesting to the genre if you're going to release a game in it. Your interesting bit doesn't have to be big -- good graphics, great story, interesting writing, or a fun new game mechanic -- but it has to exist. Your game has none of these -- it has terrible graphics, no story at all, is riddled with spelling and grammar mistakes, and it's fundamental point-shoot mechanic is broken beyond repair.

Mr. Bounce

Play Mr. Bounce

Jun. 12, 2008

Rating: 0

I dig this, a solid take on a classic idea.

Tactical Assassin

Play Tactical Assassin

Apr. 09, 2008

Rating: 0

It's completely unacceptable to steal sound from other games! 1/5.

Fracture 2 : Infection

Play Fracture 2 : Infection

Apr. 09, 2008

Rating: 0

Computer game players will expect that WSAD move and arrows shoot, not the other way around. Further, because of modern keyboard limitations, making an all-keyboard control scheme for this game is insane -- you can't have, say, WA and Up Right all at the same time, because modern keyboards only allow three inputs. Plus, the game has wicked slowdown.

Hare-Starfighter

Play Hare-Starfighter

Mar. 13, 2008

Rating: 0

Nothing new or particularly interesting, but the control is solid and responsive. Losing upgrades when hit sucks, as it pretty much screws you and ensures you'll get hit a ton more times. 3/5

Hedek

Play Hedek

Mar. 11, 2008

Rating: 3

Breaks in debug player. Bunch of null references.

Renju

Play Renju

Mar. 11, 2008

Rating: 0

Breaks in the debug player. Board is at 0,0 so everything looks awful. Good AI though.

Tevlon 3D

Play Tevlon 3D

Mar. 11, 2008

Rating: 0

Totally breaks if you've got the debug player installed.

12-Hour Puzzle

Play 12-Hour Puzzle

Mar. 04, 2008

Rating: 7

Thanks for all the feedback -- positive and negative. I wasn't intending on doing anything more with this since it was just a coding exercise, but you guys motivated me to improve it. I'll release a new version with some personality in the next couple months.

Crazy Box (Sokoban Remake)

Play Crazy Box (Sokoban Remake)

Mar. 04, 2008

Rating: 0

lartar, to clarify, I think it's totally cool you implemented a copy of the mechanics of another game -- that's how you learn. Copying the level design is pretty lame though. I'd rather have seen even just 10 levels you created yourself rather than a million levels copied from somebody else.

Wall Avoider

Play Wall Avoider

Mar. 04, 2008

Rating: 0

Up your framerate to 30 before exporting next time. The Flash default of 12 is completely useless for games.

The Unfair Platformer

Play The Unfair Platformer

Mar. 04, 2008

Rating: 0

1/5 for stealing Sonic music. You can't just steal other peoples' hard work, especially when you don't even credit them.

Adventure Of Bubble

Play Adventure Of Bubble

Mar. 04, 2008

Rating: 0

Make one good thing, not thirty awful things.

Robot Factory

Play Robot Factory

Mar. 04, 2008

Rating: 0

I gave it a 2, but only because the game as currently implemented lacks the 10% effort needed to make it fun. It's a great idea that combines multiple genres, it just needs a little more effort. Fix and republish, and you'll have a hit game on your hands.

Wolf Games Apple Shooter

Play Wolf Games Apple Shooter

Mar. 04, 2008

Rating: 0

This is less a game as it is a collection of inspired death animations. Personally, I wish people would get away from the amateurish "Flash" graphics style. It makes Flash games look bad in general. Using the same basic positional death animation idea with some quality art would make this really cool.

Bolinha de Queijo Destroyer 2

Play Bolinha de Queijo Destroyer 2

Mar. 04, 2008

Rating: 0

Uninspired. Good first effort, but needs significant expansion to be fun or replayable. Were there powerups? It wasn't obvious what most things were, unless they were killing you.

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