@ Makingfun (Developer) Yes, but I can't cheat. What I'm saying is having the ability to both cheat and play multiple Sunder cards in a single game is a bit much.
Just an idea, but I had to change some of my allies up in order to beat the daily campaign and I realized I have so many great characters I'm not using. How great would it be to have a special game or campaign where everything doubled...hit points, powers you could bring, ally cards you could bring, basically the same game just twice as big? I would like it. Although, most of my games end rather quickly. I read about some people playing 100 round games and suddenly my idea seems unbearable.
The Bloodspawn card says that when it is attacked it will spawn another Bloodspawn in a random friendly slot. Two things; first, I hit it with a power, not an attack, and it spawned, is that supposed to happen? Two, it spawned on my (the enemy) side, is that supposed to happen?
I changed the wording a bit to reflect the attack/power card scenario, but the fact that it can spawn in your slots is a known issue that we're working on. Thanks Tanath!
@wbr17 Thanks for the advice. Also, I just want to let you know that I beat Phobos. What happened is this: Asteroid was played on the second round and I made sure to always keep at least one of them alive, limiting the amount of damage in each slot being done to 1, as opposed to 2 by any fighter plane (plus their harm) or meteorite. Master dodge, ice skin, Moonblade and other low level units took care of it from there. Still, asteroid being played so early was luck.
I hate to say this, but I think the Phobos fight is broken. Also, I'm aware that there is a forum post in which the cards needed to beat Phobos are posted, but I don't have those skills or cards, and if there is only one way to beat Phobos, it defeats the whole point of customization and takes away the fun of the game. As it sits now, I can't beat Phobos, only get four tries before I have to stop playing, and once I've beaten the Daily Challenge, there is nothing I can do.
Phobos is crazy hard...I'm losing more than 20 points in three rounds...5 points for meteor shower or fighter's that harm you when you're killed...crazy...I just died in 5 rounds...
That depends. We do our best to balance each power and ally prior to it's initial release. However, some cards require re-balancing after seeing how the players use them.
i got touched by a bubble with a long orange thing (umm...) and now the game isn't doing anything...i can't shoot, i can't move, nothing else is moving or shooting...but I can spin in circles...what a fun game!
I really enjoy this game but I feel as if some of the cards are unbalanced. For example, being able to kill an enemy ally for 55 no questions asked or being able to cause them to miss their attacks permanently results in hundreds of points being nullified for a fraction of their cost.
Hi, There is a setting under options to change this so you do not have to do that.