the checkpoint system needs some serious reworking. a new chapter will start will enemies from the previous chapter are still on screen. i kill the enemies and receive the respective ru, but if i die in the new chapter and respawn when the chapter started, the enemies that were from the previous chapter don't respawn with me and therefore i lose any possibility of getting that ru back. essentially the game sometimes makes it unable for me to get ru, which is a huge setback on the hard difficulty
great game and lots of fun. i love the atmosphere (no pun intended) set by the multiple enemies and allies. i also love the balanced upgrade system and the enemy's ability to upgrade as well. however, the game is a bit too easy. a lengthier campaign mode and even multiplayer would great additions! overall this game is lots of fun to play but too short
tip for anyone trying to beat the final boss on epic mode: DEFEND IS YOUR FRIEND (no pun intended). whenever the ion cannon is charged and about to fire our whenever a nuke is about to hit, USE DEFEND. also, USE SLIME BUNNY AND AUTO-LIFE NATZ OFTEN. the key is to constantly defend yourself as opposed to trying to be on the offense. also through the course of the game, try to pick the abilities that have defense attributes
Not severely :)Onlythe first-level questions have the clues on the screenshots. And among 15 questions in the game session there will be 6-7 questions of such kind.
you've already heard this a thousand times but i'll say it again. i don't mind ads in your game and i understand that you need to make money but the damn banner actually gets in the way of the game
i hate how some of the chests in the last part of a boss level are health and mp. i just beat the boss and theres no more enemies for the rest of the level so i dont see why you would just give us useless treasure chests like that
as opposed to being a straightforward tower defense game, this game is very innovative and offers much more gameplay than most other similar games. the animation is great, the music is not-too-memorable, but it gets the job done, and i have yet to experience any lag or bugs. i also like the system of having specific spots that are designated to towers as opposed to other games that allow you to throw away strategy and just spam towers across the entire map (lol). although a speed-up button would be well appreciated, i think this is a GREAT game in the way that there are so many different enemies and, although you start with 4 basic towers, you have a lot of options to choose from. 5 stars!
its an interesting sequel. a problem with the first game was that it was far too easy to obtain all the upgrades, however this sequel makes it a little too tedious to get all of the upgrades. also the game sometimes relies a litte too often on overloading the screen with enemies as a cheap way to make the levels more difficult. 3 stars
the games too easy and too tedious. its also nothing incredibly new or innovative, but it does have an addictive nature that makes me wanna keep playing. like everyone has said, some more options and even upgrades would be greatly appreciated. 3 stars
After playing a good amount of matches with bots on the insane difficulty, i returned to the alien campaign and found it to be VERY easy. if people are having trouble getting past the last 5 missions on the alien campaign, i suggest playing against bots in matches to improve your skills and to unlock better equipment. it helped me a lot
Not severely :)Onlythe first-level questions have the clues on the screenshots. And among 15 questions in the game session there will be 6-7 questions of such kind.