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Taronium's Comments

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Sentinels: First Wave Beta2

Play Sentinels: First Wave Beta2

Dec. 17, 2011

Rating: 1

Odd. I think I'm in love. Rock on! 8}

Tasty Planet: DinoTime

Play Tasty Planet: DinoTime

Dec. 02, 2011

Rating: 3

Very cute poor man's Katamari. :o} ...enjoyed it, though, if ever so briefly.

Earn to Die

Play Earn to Die

Dec. 01, 2011

Rating: 3

A "Remix" version, where you have to find car parts and put your car together piece by piece, so to say, that would be incredible. Would combine two game genres; being on foot at first, then driving, upgrading. Would be fun, if you had to get out of the car to pick up the new piece. Anyway, really a fun run through the thing, but a bit brief, I think. I want more! :o}

Road Wolves

Play Road Wolves

Nov. 08, 2011

Rating: 3

Can't help it... luv it! 8)

Kongregate Avatar Creator CONTEST

Play Kongregate Avatar Creator CONTEST

Nov. 08, 2011

Rating: 0

color picker

Kongregate Avatar Creator CONTEST

Play Kongregate Avatar Creator CONTEST

Nov. 07, 2011

Rating: 5

Eraser (pen) would be good, because you seem to have a transparent background, but there's no way to erase around shapes or mistakes. (Who ever makes it a passion to minus my comments for fun, just stop doing that, please. It hurts everybody, trust me, and I just try to give advice. I really care, because I love this stuff and the creators here for good reasons. Don't be dumb for any reason. I get that you don't like me, but don't take it out on everybody.)

Kongregate Avatar Creator CONTEST

Play Kongregate Avatar Creator CONTEST

Nov. 04, 2011

Rating: -1

A simple Average brush would be great. Examine all the pixels underneath the brush, sum up the colors, divide by the numbers of pixels sampled and then draw with the resulting color as if it was picked, meaning that it uses the transparency settings. The same feature could work for all other modes (ellipse, box...). Just sample where it draws first and do the same averaging. However, it's a beautiful little tool. Congrats and Thank you! 5/5

Epic Rail

Play Epic Rail

Nov. 03, 2011

Rating: 1

Quite brilliant, I think. And beautifully executed! 5/5 just for that already and it's good/stressy fun. ;o)

Carbon Combat

Play Carbon Combat

Oct. 24, 2011

Rating: 2

Weapon based games hosting could be nice. I remember something like that from the good old counterstrike days, I think. Grenade only, Railgun only, Minigun only, Rocket only...that sort of thing. And, yes, more players would be nice. No bailing before dying would be nice, too...pfff...seen that one too many times. A tiny bit more racer like behavior could be sweet, too, to add a race component into the mix. Seems so very appropriate. I'm a little too happy about the game now, but it took some overcoming the noob stage against overbearing opponents.

Carbon Combat

Play Carbon Combat

Oct. 20, 2011

Rating: -4

Alright, let me rephrase that a little: I think, this game is already highly addictive as I have to admit suddenly , but really could use a bit more love in regards to collision behavior (less friction, PLEASE!) and a more reliable target system, however that's possible. Maybe another option like a fixed radius around your vehicle for the target scope, so that you can get a reliable feel for where your shooting. I know, with the weapon mounted on the back there are limitations, that's not what I mean, that's perfectly fine. The lag, well, sad thing very often, but whatchagonnado. SO, other than that, kudos on a really mean and addictive shooter based on a brilliant idea!

Carbon Combat

Play Carbon Combat

Oct. 20, 2011

Rating: -10

i honestly hate this game, probably because it could be so excellent, but the controls drive me crazy and shooting is like rolling dice. I rather roll dice, actually. Annoying, really. 1/5

Peakart

Play Peakart

Oct. 19, 2011

Rating: -1

I think it looks cute and playable, but it's a bit coarse. I'd love to get better slide feel, which only few racers ever get. Would be great to have this sort of dynamics in such a cute game. You know, over turning and then stearing against the rotational velocity. Most important: It should always be possible to break up the race for restart! Great concept, though, simple and challenging.

Falling Forever

Play Falling Forever

Oct. 16, 2011

Rating: 1

my goodness, c'mon... one single encouraging feedback, please! I give up. LOL. Nice game, though.

Erase Box

Play Erase Box

Oct. 16, 2011

Rating: 3

this game is far more amazing than it looks!

Developer response from Uchiha

True!

Coinbox Hero

Play Coinbox Hero

Oct. 04, 2011

Rating: 0

I feel brainwashed. 8.

Grand Prix Go

Play Grand Prix Go

Sep. 26, 2011

Rating: 3

Took a moment to find the fun spot, but once I found it I started loving it! Great job, really! I think it's among the better or even best of its kind. Rock on!

Diamond Hollow II

Play Diamond Hollow II

Sep. 25, 2011

Rating: 0

LOVE IT! Already loved the first one, hehe! Congrats! And congrats on your tower defense game, too! You're a source of excellence!

Scuba

Play Scuba

Sep. 25, 2011

Rating: -1

Very nice! Not a unique concept, but a very pretty execution with pleasant tracks to go along. I'm enjoying it! Thanks!

Developer response from Malogern

No problem play and enjoying!

Zone of War

Play Zone of War

Sep. 24, 2011

Rating: 1

Good start, but it's a bit too simple and to easy. But it's not about just making it harder. Give it more meat with more logical distinctions in motion and firepower of enemies and what ever else has been said, I guess, haha. Just want to support the effort in pushing you a little, because it is a good start, really.

Hardest Monochrome Cat

Play Hardest Monochrome Cat

Sep. 23, 2011

Rating: 0

tedious, but kinda nice.

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