level 15 is out of my nightmares. i used up all my ammo on the tons of yetis, and was left with the lightsaber to kill a massive undead mob that never stopped growing
there were only two problems i saw with the game. one is that the explosive should probably go off when hit by anything. the other is that too many of these levels rely on the deathstar like mechanic of getting a shot into one small spot that sends the whole thing tumbling, which leaves little room for figuring out your own way to destroy the castle that should be a big part of these games
maybe i have extremely bad luck. but im running into short circuits so fast and so often that im not getting the money to pay for more than the very first upgrade to reduce the effects of them. im actually having to save for the second
i dont like it. it feels repetitive, the comments get more annoying than funny, the coin system is alright, its over used but i guess this is supposed to be a parady. also the fact that no matter what i do i will get hit is incredibly annoying.
now if youll excuse me, ill prepare for the onslaught of hate from daring to say i didnt care for it
easier ways to get money would be helpful but the main thing i feel should be done is to get rid of the camping spots. mainly the stairs in evilzone, and the balcony and opposite end in spacelab
very nice game, i love the symbolism behind it. however i felt the controls were bad enough to hinder the experience, im sorry to say. also the ambient noise was nice, but it could have something more. a very nice game, defintaely worth two plathroughs to get both endings, by obeying and diobeying the voice. i enjoy the feelings behind it, again i am sorry to say i really felt the clunky controls got in the way. 3/5, definately has potential