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Tecnoturc's Comments

Comment

Christmas Star

Play Christmas Star

Dec. 24, 2014

Rating: 1

Liked the game! That sound though... the one that comes from clicking a wrong area? Lol.... ban that sound please. It made me feel instantly frustrated.

Little Light

Play Little Light

Dec. 21, 2014

Rating: -5

no bad. not bad at all

Xmas Cookie Quest

Play Xmas Cookie Quest

Dec. 18, 2014

Rating: 3

Love how you made it festive :D

The Way the Gingerbread Cookie Crumbles

Play The Way the Gingerbread Cookie Crumbles

Dec. 18, 2014

Rating: 5

Thanks for making a good Christmas game this season. :3

Coin Collector 2

Play Coin Collector 2

Dec. 15, 2014

Rating: 6

Gameplay is okay. Simple enough concept. I would have liked the gems to not move at the same speed as I am when I'm turboing. Also, the achievement popups take up a lot of screen space often resulting in my defeat. A faster magnet pull speed would be nice to as I upgrade the magnet. Not willing to play it much more than I have really. An okay game.

Maplewood Junior High

Play Maplewood Junior High

Dec. 09, 2014

Rating: 6

according to the walkthrough, i can't beat the game. maybe make it so you get the ball back? I don't have the ball again to actually "hit" the spider.

Developer response from esthetix

Hi Tecnoturc, You can go to the closet and get another ball. We always make sure people can finish our games :)

Caravaneer 2

Play Caravaneer 2

Dec. 07, 2014

Rating: -2

lets see what it's allll about.

A Dance of Fire and Ice

Play A Dance of Fire and Ice

Dec. 07, 2014

Rating: 1

i found it getting easier to pass parts i've passed having my eyes closed. might help you all too!

DungeonUp

Play DungeonUp

Dec. 06, 2014

Rating: 0

I liked what I played. The gameplay screen needs to be bigger. For example, I shouldn't have to press my face against the screen to see the details.

Forest Ride

Play Forest Ride

Nov. 24, 2014

Rating: 4

Not dynamic at all. You could do better than this. Put in some upgrading system or bike customization at least!

Super Soccer Man

Play Super Soccer Man

Nov. 23, 2014

Rating: 0

I guess it's okay.

Warflash 3

Play Warflash 3

Nov. 23, 2014

Rating: -1

why can i not restart the game after dying?

Warflash 3

Play Warflash 3

Nov. 23, 2014

Rating: -1

lmao. why the hel can i not shoot with the mouse? frl.

Carpet Rider

Play Carpet Rider

Nov. 23, 2014

Rating: 1

not bad. noooooot bad at all

Obsolete Chapter 1: The Warehouse

Play Obsolete Chapter 1: The Warehouse

Nov. 23, 2014

Rating: 0

can't make it past the bouncing part. matter of fact, if you let the robot bounce on them too long, it just falls apart. Save point is too far away for me to want to keep retrying. Was good while it lasted!

Doggod's Run

Play Doggod's Run

Nov. 23, 2014

Rating: 0

Bad music. Not much of gameplay here. The main character.. is what again?

Santa Claus: Epic Bug Run!

Play Santa Claus: Epic Bug Run!

Nov. 23, 2014

Rating: 0

Needs a mute button. Needs some extra time in the beginning to time jumps. After many many attempts, couldn't get both santa and reindeer past the first jump together.

Unstoppable Mine Run

Play Unstoppable Mine Run

Nov. 23, 2014

Rating: 0

Decent. The gaming screen needs to be smaller though. It's wayyy too big

Blazing haystacks

Play Blazing haystacks

Nov. 23, 2014

Rating: 2

Would love to see this more developed! Would like much more levels. A music select maybe? Because I'm loving the music. Reseting the game on final level brings you to the game completion screen. I would like a save/load feature too :) Not sure if you meant it to be like this but the upgrading doesn't increase in cost fluidly like... 10, 10, 20, 20, etc. Not sure if you meant it to be like that or not.

Developer response from slamirstudio

Thanks for feedback. We added 7 levels and 3 new enemy types: green, red and magic water ;)

The Python Pythoff

Play The Python Pythoff

Nov. 23, 2014

Rating: 0

The snake needs better controls. Very choppy movement! The pause screen is ridiculous, lol.

Developer response from Caper_Republic

Hey Tecnoturc, I've rewritten the code that handles the keyboard inputs. Now it should be a lot more responsive :-) Thanks for the feedback - fancy giving it another go? :-)

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