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Tehemai's Comments

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Synapsis

Play Synapsis

Apr. 20, 2008

Rating: 0

What did I just play? Didn't like the game... Easy badge though... But man... What?

Amberial: Nebulosa Realms

Play Amberial: Nebulosa Realms

Apr. 19, 2008

Rating: 0

4/5 I took off one point because the game just isn't...fun... It's well made...but not fun. Maybe add something more to it then just bouncing your way to success. Also take off the lightning, its not difficult to get it just makes you repeat each level one more time after you figured out where you have to go.

BoomsticK

Play BoomsticK

Apr. 17, 2008

Rating: 0

Changing my review now that I'm at the last boss. This game's difficulty depends on how good your computer is. The last boss is impossible for me, each time I shoot I lag and at the end of the lag i always have a star right a millimeter away from me. As soon as the first roller comes its pretty much over. It also affects my aiming. Make a low quality mode that takes off some of the special effects if possible...

Pillage the Village

Play Pillage the Village

Apr. 15, 2008

Rating: 0

This game was pretty fun although suffers from what most kongregate games suffer from, which is repetitiveness. At least if you make it so long, make more diverse enemies, after level 25 or so, all units have been seen so it gets pretty stale. Nonetheless i found it entertaining so 4/5.

Warlords: Call to Arms

Play Warlords: Call to Arms

Apr. 13, 2008

Rating: 0

I found this game to be very repetitive considering all you do is press space and watch. Adding more interactivity could help this game immensely.

Kongai

Play Kongai

Apr. 06, 2008

Rating: 0

Another possible change is scenery: Make a ton more different places to battle, possibly give certain cards bonuses in certain fields, but the best thing would be attacks that changed the field or perhaps the field getting damaged during the battle.

Kongai

Play Kongai

Apr. 06, 2008

Rating: 0

2 ways to make this card game decent: 1.Battle animations, it will help seperate this game from none computer card games. 2.Multiply card production rate several fold: I played 3 games and im sure I've seen more than half the cards. For now these cards seem to me allot funner to collect than to use.

Thing-Thing 4

Play Thing-Thing 4

Apr. 05, 2008

Rating: 0

LOL! Just shot out my lead pipe in the cutscene! Anyways, thats the only entertainement this game has given me... 1/5 for making a potentially good game, into a spamfest of boringness.

Kongai Launch

Play Kongai Launch

Apr. 01, 2008

Rating: 0

This needs an impossible badge.

Areas

Play Areas

Jan. 21, 2008

Rating: 0

This game is pretty good, but 74 levels is about 60 levels to long. It becomes repetitive fast and having to go through 74 levels of the same black and white torture is just to much.

Campaign Game: General Election

Play Campaign Game: General Election

Jan. 17, 2008

Rating: 0

The concept is original i guess, but the game is simply boring. Add to that the fact that the badges and cards don't seem to work with or without refresh for some people makes this game even less enjoyable. Theres also the lack of difference between who you choose, making the gameplay very bland and repetitive. 1/5

LightSprites

Play LightSprites

Jan. 01, 2008

Rating: 0

Many problems with this game. 1.Color switching when dragging to the right corner. 2.To many colors(hotkeys) to keep track of. 3. Random speed changes highly annoying and colors sometimes being added to quickly (i started one game and just got bombarded by the get go). 4. Objects blocking off some hidden targets and some targets off screen... Fix those and ill raise my score but for now 2/5.

Momentum Missile Mayhem 2

Play Momentum Missile Mayhem 2

Dec. 30, 2007

Rating: 0

This game is pretty boring and the upgrades besides the different types of ammo and the stability/energy upgrades are useless because of the hellishly long cool down time. A tip for those on level 30 who have trouble with the tanks. There is a maximum of 10 units on the screen at one time. If they are not one of the units you need to watch out for, let them pass, it wastes like 20 seconds of the timer =P

Monsters' Den

Play Monsters' Den

Dec. 26, 2007

Rating: 0

Sorry, double post, i ment of the corruptor not of the souls... XD

Monsters' Den

Play Monsters' Den

Dec. 26, 2007

Rating: 0

Damage Reflected is nerfed... You should make the party member copies of the souls not copy damage reflection. I had tons of reflection on every character and my chars got killed each time they hit one of the copies. To win i had to take off most my armor before the battle with the corruptor which is just retarded cause i was getting tons of damage.

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