@kranius "May have a way to destroy the emitters, some type of a weapon that only can be used when the emitters are neutralized."
That's the way Creeper World 2 works. You can't blast off until all emitters are dead and all creeper is cleaned up.
After thinking about this some more, I suspect that the new game change is all about emphasizing token recipes. Before now, you could play just fine without token recipes, because when customers came in asking for a token item, you could just suggest a nontoken item without any downside.
As for me? Unfavorited and rated changed from 5/5 to 2/5. Not because of the change, but because they tried to sneak the change into an update without even mentioning it in the update release notes.
I don't mind paying for games--game devs have to eat, too--but a slipstream change like this is rather slimy, IMHO.
The failed suggestion penalty really hurts the questing side of the game. Quests frequently return large, valuable items that no one is asking for. A single failed suggestion of one of these wipes out my entire day's worth of XP.
"OMG IF THEY LOST MY LAST DAY'S WORTH OF PLAYING THEY ARE DEAD."
Relax. It's a game.
If getting from level 50 to level 60 was fun once, it will be fun again. And if it wasn't, you're the fool for having done it the first time.
kalchas: have you complained about the games containing profanity, up to and including the f-word? How about all the games involving dismemberment (for example, "Torture Game")? I find that one far more offensive than a pair of tighty-whiteys.
Yes, no more scrolling in flash games, never, never again!