Pseudo has put a lot on his plate setting out to make 8 chapters of this. I think we will die of old age before the entire series is finished. That would be sad D:
The battles became too easy when I can merely stack the damage reduction abilities, then damage buff stack, and clean up whoever survived. The final boss became anti-climactic because he had no counters to this, like every other enemy except for the swordsman demons, that had an attack that damages a % of health regardless of debuffs.
What I love about this game is that it is one of the few fps games that doesn't emphasize on mobility, and actually rewards being stationary or slow. I've gotten tired of all these fps developers who think that faster pace = better game.
Some sections of the platforms can't be jumped from. No matter how much I time the jumps, they only work after a certain point. This is making section 3 near impossible, because some of the platforms used to avoid the enemies are inaccessible thanks to this bug.
If 90% of the players do nothing but run around with katanas, spam nades or sniping, then something's not right there. The effectiveness of OHK weapons are only dependent of the user's skill, not the skill of the player it's being used against. That is a problem.
There are NO unintentional bugs in this game. Only unintentional features :D