Great game, really enjoying it, an autoloot option and an autoattack button (to be used in trivial fights as they get mundane) would speed up the game and make it a little more enjoyable. Allowing us to map the keys for things would be useful, if no autoattack, maybe if I were to map the medium attack to spacebar and have the ability to hold it down.
@Radec which in turn was inspired by Critical Mass, even says so on Shadow Armada's website, which I've played on and off for the last decade, luff Sean O'Connor, though Football-o-saurus was his only other epic game IMO.
Takes a lot from Maganic Wars which has one of it's versions on Kongregate. Also linked their home site with their other version and their card MMO that's in development.
http://www.kongregate.com/games/Maguas/maganic-wars-outsite
http://www.maganicwars.com/
Found two glitche, I was running and jumping at the right edge of the screen during the first level and somehow glitched up above all the appearing blocks and stayed up there. I was able to come down by going towards the middle of the screen.
Found a boss glitch, again on the far right of the screen, jumped into a hand blast and was pushed off the screen and started falling, like the interlude between the second and third level, only I didn't land and I restarted after about a minute of falling.