wow. html5 generates a huge memory leak. flash is way more stable... damn the anti-flash-movement. almost the same as the bullsh** political correctness movement.
keeping the directions clear in your head and trying to "see" 3-dimensional (is it a rift or a step??) is what makes the game hard. so gameplay-wise it is not good, the difficulty comes from a bad GUI. But has potential. 2/5
absoluteley love it. especially that you can solve the puzzle your own way. it is not a "take the exact 1356-steps-path" and don't miss a single step or you lose, but do it your own way.
the orbs don't fit well together. the damage type , sthe stats and the bonuses are completely random. it is a pain in the a** to compare them and pick one... no fun
great game, some new mechanics... in a world where every game has been copied at least 120124382437 times.. and the gameplay itself is great. lvls are challnging but not frustatingly hard.. 10/5
Um, i am stuck at the beginning. i studies lore and crafting, wrote 1 book, got lots of scrolls and money etc.. then i got the message dungeon unlocked... but where ? I cannot see let alone enter it.
useless timesink:
oh i need builders,, so i need food and workers and for that foragers so workers again. so lets start with larvae.. i need ~2000.. so let's start.. and wait 30 useless mins for that larvae to "spawn"....
The puzzles are good... but why this stupid timesink ?
Thank you so much. Keep supporting us. :)